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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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Author
2006-04-06
Added opcode comments and stubs based on information sev provided me with. All
Torbjörn Andersson
2006-04-06
Fixed another "worked in cinE, broken in ScummVM" bug that made it impossible
Torbjörn Andersson
2006-04-06
We don't need to convert mono data to stereo: Simply tell the mixer that we're
Torbjörn Andersson
2006-04-05
Use English strings for the system and confirm menus, to be consistent with the
Torbjörn Andersson
2006-04-05
Fixed bug in loadObject() where the data pointer was only advanced for the
Torbjörn Andersson
2006-04-05
I don't think assert(0) is a particularly helpful error message...
Torbjörn Andersson
2006-04-05
Fix character spacing in text blurbs.
Eugene Sandulenko
2006-04-01
Removed superfluous addDefaultDirectory call, as well as two unused bad membe...
Max Horn
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-23
Match game speed with original
Eugene Sandulenko
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-23
Made mouse more responsive
Eugene Sandulenko
2006-03-23
Got rid of ASSERT and ASSERT_PTR defines
Eugene Sandulenko
2006-03-23
Make copy protection in OS and FW turnable. Still buggy
Eugene Sandulenko
2006-03-16
- added defines to handle the different mouse cursors
Gregory Montoir
2006-03-15
added mouse cursors
Gregory Montoir
2006-03-14
Add a virtual destructor to class SoundDriver of the CINE engine (fixes a war...
Max Horn
2006-03-09
minor cleanup.
Gregory Montoir
2006-03-09
oo'ified sound code and added basic support for OS adlib music.
Gregory Montoir
2006-03-09
- Renamed GameSettings to PlainGameDescriptor
Max Horn
2006-03-09
- added new toDetectedGame() template function (analog to toGameSettings)
Max Horn
2006-03-03
Eliminate flip_support.cpp file.
Eugene Sandulenko
2006-03-02
Fix for bug #1438822 (Targets are case sensitive)
Max Horn
2006-03-02
fixed compilation.
Gregory Montoir
2006-03-02
Add PACK macros to structs for it to work on all platforms
Lars Persson
2006-03-02
Breaking cine, in the hopes that somebody will fix this obviously totally bog...
Max Horn
2006-02-27
cleanup
Gregory Montoir
2006-02-25
cleanup unpacking function and get rid of an old hack to prevent buffer overf...
Gregory Montoir
2006-02-25
cleanup (endianess fixes, fixed partBufferStruct structure)
Gregory Montoir
2006-02-25
Some more cine header cleanup
Max Horn
2006-02-25
Reducing the header dependencies in cine a bit more
Max Horn
2006-02-25
- avoid using typedef for structs (it is just not necessary in C++)
Max Horn
2006-02-25
Fix cine module.mk file (this fixed the dependencies system)
Max Horn
2006-02-25
Use static/const on data tables when possible (this helps the compiler to opt...
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
2006-02-24
cleanup
Gregory Montoir
2006-02-23
formating code
Paweł Kołodziejski
2006-02-23
formating code
Paweł Kołodziejski
2006-02-23
formating code
Paweł Kołodziejski
2006-02-23
Fix a few more compile warnings.
Travis Howell
2006-02-23
Fix a few compile warnings.
Travis Howell
2006-02-23
Update function type, to match last commit
Travis Howell
2006-02-23
Fix a few compile warnings.
Travis Howell
2006-02-23
Fixed some more compiler warnings. Many still remain.
Torbjörn Andersson
2006-02-23
Cleanup to remove duplicate type defines
Travis Howell
2006-02-23
Fixed some of the compiler warnings.
Torbjörn Andersson
2006-02-23
Don't call exit() directly. Instead, use the backend's quit() method for normal
Torbjörn Andersson
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko
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