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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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Author
2011-11-02
CINE: Fix warnings
Eugene Sandulenko
2011-10-23
AD: Switched rest of the engines to new GUIO
Eugene Sandulenko
2011-10-09
CINE: Remove unused variable 'di'
Torbjörn Andersson
2011-09-08
CINE: Made some static data const.
Johannes Schickel
2011-06-30
JANITORIAL: Silence a couple of "variable set but not used" warnings.
eriktorbjorn
2011-06-26
CINE: Fixed compilation when DUMP_SCRIPTS is set
Filippos Karapetis
2011-06-23
ANALYSIS: Add static casts to is* functions
Littleboy
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-14
DETECTOR: Separate code for handling obsolete gameids from advanced detector
Max Horn
2011-06-14
DETECTOR: Merge ADParams into AdvancedMetaEngine
Max Horn
2011-06-10
CINE: Switch to alternate AdvancedMetaEngine, avoid ADParams
Max Horn
2011-06-10
ENGINES: Change incorrect use of 'target' to 'gameid'
Max Horn
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-06-02
CINE: Replace snprintf() usage with Common::String::format()
D G Turner
2011-05-22
ENGINES: Further unify engine names
Thierry Crozat
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-28
JANITORIAL: Format forward declarations to follow convention
Ori Avtalion
2011-04-12
COMMON: Replace MKID_BE by MKTAG
Max Horn
2011-03-29
JANITORIAL: Remove/comment unused vars
dhewg
2011-03-19
CINE: Init volume levels on startup
dhewg
2011-03-16
CINE: Add Opcode 0x40 (o1_closePart) to Operation Stealth.
D G Turner
2011-02-14
CINE: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-07
ALL: Fix whitespaces / indention
Max Horn
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2011-01-11
CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats'...
David Turner
2011-01-11
CINE: Extend "labyrinthCheat" console command to cover Operation Stealth Scen...
David Turner
2011-01-10
CINE: Modified Palette::rotateRight() function to cope with all positive valu...
David Turner
2011-01-09
CINE: Added fix for Operation Stealth Loss of Inventory after Scene 6 Labyrin...
David Turner
2011-01-09
CINE: Add console command "labyrinthCheat" to help with Operation Stealth Pla...
David Turner
2011-01-09
CINE: Add FIXME about Operation Stealth Memory Leak.
David Turner
2011-01-02
JANITORIAL: Suppress some useless includes
Arnaud Boutonné
2010-12-31
CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth.
David Turner
2010-12-31
CINE: Close Memory Leak in PCSoundFxPlayer.
David Turner
2010-12-29
CINE: Fix Memory Leak in PCSoundFxPlayer.
David Turner
2010-12-29
CINE: Fixed mismatched deallocation in ScriptVars reported by Valgrind.
David Turner
2010-12-07
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
Max Horn
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-07
CINE: Added basic debugging console to engine
David Turner
2010-10-23
ALL: Fix indention (whitespaces -> tabs)
Max Horn
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-09-18
JANITORIAL: Removed most punctuation at end of warning() and error()
Torbjörn Andersson
2010-09-06
CINE: Get rid of needless static variable.
Johannes Schickel
2010-08-09
CINE: eliminate global variables
Eugene Sandulenko
2010-07-16
CINE: Get rid of some unnecessary g_cine refs
Max Horn
2010-07-16
CINE: Get rid of g_saveFileMan
Max Horn
2010-06-24
Fixed use of uninitialized variable.
Johannes Schickel
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