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AgeCommit message (Expand)Author
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-14DETECTOR: Separate code for handling obsolete gameids from advanced detectorMax Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10CINE: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02CINE: Replace snprintf() usage with Common::String::format()D G Turner
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-03-29JANITORIAL: Remove/comment unused varsdhewg
2011-03-19CINE: Init volume levels on startupdhewg
2011-03-16CINE: Add Opcode 0x40 (o1_closePart) to Operation Stealth.D G Turner
2011-02-14CINE: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
2011-01-11CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats'...David Turner
2011-01-11CINE: Extend "labyrinthCheat" console command to cover Operation Stealth Scen...David Turner
2011-01-10CINE: Modified Palette::rotateRight() function to cope with all positive valu...David Turner
2011-01-09CINE: Added fix for Operation Stealth Loss of Inventory after Scene 6 Labyrin...David Turner
2011-01-09CINE: Add console command "labyrinthCheat" to help with Operation Stealth Pla...David Turner
2011-01-09CINE: Add FIXME about Operation Stealth Memory Leak.David Turner
2011-01-02JANITORIAL: Suppress some useless includesArnaud Boutonné
2010-12-31CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth.David Turner
2010-12-31CINE: Close Memory Leak in PCSoundFxPlayer.David Turner
2010-12-29CINE: Fix Memory Leak in PCSoundFxPlayer.David Turner
2010-12-29CINE: Fixed mismatched deallocation in ScriptVars reported by Valgrind.David Turner
2010-12-07DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engineMax Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-07CINE: Added basic debugging console to engineDavid Turner
2010-10-23ALL: Fix indention (whitespaces -> tabs)Max Horn
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-09-06CINE: Get rid of needless static variable.Johannes Schickel
2010-08-09CINE: eliminate global variablesEugene Sandulenko
2010-07-16CINE: Get rid of some unnecessary g_cine refsMax Horn
2010-07-16CINE: Get rid of g_saveFileManMax Horn
2010-06-24Fixed use of uninitialized variable.Johannes Schickel
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
2010-06-15CINE: Fix bug #2812694.Eugene Sandulenko
2010-06-15Split out detection tables for Cine engineEugene Sandulenko
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-05-19Implement FR #2841445: FW: Restart doesn't workEugene Sandulenko
2010-05-19Implement FR #2841494: FW: Pause doesn't workEugene Sandulenko
2010-05-09Patch #2987340: GSoC: CINE: Hide cursor when viewing inventoryEugene Sandulenko