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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cryo
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Commit message (
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Author
2020-01-03
CRYO: Remove dead code
Cameron Cawley
2019-11-09
CRYO: Use byteswap functions from common/endian.h
Cameron Cawley
2019-11-03
CRYO: Revert copyright string change
Bastien Bouclet
2019-11-03
ENGINES: Stop using 'single id'
Bastien Bouclet
2019-11-03
ENGINES: Add an engine ID to all the engines
Bastien Bouclet
2019-10-23
CRYO: Mark demo detection entries as ADGF_UNSTABLE
Tarek Soliman
2019-10-17
CRYO: Fix Missing Default Switch Cases
D G Turner
2019-09-29
CRYO: Game does not use MIDI, mark it as such.
Henrik "Henke37" Andersson
2019-09-21
CRYO: Add newline to end of eden_graphics.h
sluicebox
2019-09-11
CRYO: EDEN: Move graphics into a separate class
David Fioramonti
2019-05-27
CRYO: Fix MSVC warnings
Filippos Karapetis
2018-12-10
ENGINES: Normalize the getName() result of metaengines
Bastien Bouclet
2018-11-14
CRYO: Fix Comparison Always True Compiler Warnings.
D G Turner
2018-07-29
CRYO: Fix Debug Statement Format String Compiler Warnings.
D G Turner
2018-05-24
JANITORIAL: Convert line endings from CRLF/mixed to LF
Adrian Frühwirth
2018-05-01
CRYO: Push down the AD includes
Bastien Bouclet
2018-04-22
JANITORIAL: Fix formatting
Adrian Frühwirth
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-01-12
CRYO: Stop packing struct containing pointers
Colin Snover
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-04-18
JANITORIAL: Remove superfluous semicolons
Torbjörn Andersson
2017-02-27
CRYO: Fix crash when restarting the game
Strangerke
2017-02-26
CRYO: Improve macro safety
Willem Jan Palenstijn
2017-02-26
CRYO: Fix warning
Eugene Sandulenko
2017-02-26
CRYO: Improve syncTapePointers
Strangerke
2017-02-24
CRYO: Some renaming
Strangerke
2017-02-21
CRYO: Fix a bug in syncTapePointers
Strangerke
2017-02-19
CRYO: Rename sync functions
Strangerke
2017-02-19
CRYO: Rewrite save/load game functions
Strangerke
2017-02-12
CRYO: Remove some more dead code, remove _keyboardHeld
Strangerke
2017-02-12
CRYO: Some code simplification, remove dead code
Strangerke
2017-02-12
CRYO: Merge spriteOnSubtitle() into drawSprite()
Filippos Karapetis
2017-02-12
CRYO: Split graphics and resource-related functions into separate files
Filippos Karapetis
2017-02-12
CRYO: Merge the two noclipax() methods and rename to drawSprite()
Filippos Karapetis
2017-02-11
CRYO: Rename variables to conform to our code formatting guidelines
Filippos Karapetis
2017-02-11
CRYO: Clean up and document some variables
Filippos Karapetis
2017-02-11
CRYO: Add cryo.dat to all messages related to it
Filippos Karapetis
2017-02-11
CRYO: Fix typos in some sizeof() values
Filippos Karapetis
2017-02-11
CRYO: Change the version of cryo.dat to be a 32-bit integer (2/2)
Filippos Karapetis
2017-02-11
CRYO: Rename variables to conform to our formatting guidelines
Filippos Karapetis
2017-02-11
CRYO: Move more static data to cryo.dat (2/2)
Filippos Karapetis
2017-02-11
CRYO: Use hardcoded values for structs instead of sizeof()
Filippos Karapetis
2017-02-10
CRYO: Move all static data for Lost Eden to cryo.dat (2/2)
Filippos Karapetis
2017-02-10
CRYO: Add explicit sizes to some static data arrays
Filippos Karapetis
2017-02-10
CRYO: Use cryo.dat for all game versions
Filippos Karapetis
2017-02-10
CRYO: Add handling for the cryo.dat aux data file
Filippos Karapetis
2017-02-10
Revert "CRYO: Add handling for the cryo.dat aux data file"
Filippos Karapetis
2017-02-10
Revert "CRYO: Use cryo.dat for all game versions"
Filippos Karapetis
2017-02-10
Revert "CRYO: Add explicit sizes to some static data arrays"
Filippos Karapetis
2017-02-10
CRYO: Add explicit sizes to some static data arrays
Filippos Karapetis
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