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2019-11-16CRYOMNI3D: Don't try to load RENVSBG.HLZ if it doesn't existLe Philousophe
2019-11-16CRYOMNI3D: Fix loading links with German Windows versionLe Philousophe
2019-11-16CRYOMNI3D: Rewrite path handling to be more agnostic to installationLe Philousophe
That simplifies fallback detection too
2019-11-03ENGINES: Stop using 'single id'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2019-10-19CRYOMNI3D: Fix default cases to raise errorsLe Philousophe
2019-10-17CRYOMNI3D: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-13CRYOMNI3D: Add Brazilian language supportLe Philousophe
2019-10-13CRYOMNI3D: More precise support for Versailles French DVDLe Philousophe
Old font set should work too as files are present
2019-10-12CRYOMNI3D: Fix audio setting for Versailles French DVDLe Philousophe
2019-10-04CRYOMNI3D: Remove ADGF_TESTING flagEugene Sandulenko
2019-10-03CRYOMNI3D: Fix typoLe Philousophe
2019-10-03CRYOMNI3D: Add detections entries for Versailles DVDLe Philousophe
2019-09-28CRYOMNI3D: Fix fonts used by various versionsLe Philousophe
Italian versions of the game use a different set of fonts than others. Until now, 4 sets have been found.
2019-08-31BUILD/CRYOMNI3D: Reduce the number of bogus GCC warningsLe Philousophe
As the warning is emitted on parsing the class constructor, just move it out of the class definition.
2019-08-28CRYOMNI3D: Improve fallback detection to detect game flagsLe Philousophe
2019-08-26CRYOMNI3D: Move CryOmni3DMetaEngine in CryOmni3D namespaceLe Philousophe
2019-08-15CRYOMNI3D: Fix Spanish compressed file sizeLe Philousophe
That was reported in forums and it's due to bad copy-paste
2019-08-14CRYOMNI3D: Add detection for English DOS/Windows CDThierry Crozat
This was reported by scoriae on the forum.
2019-08-09GRAPHICS: Add a version of CursorManager::replaceCursor that accepts a ↵Cameron Cawley
Graphics::Cursor
2019-08-05CRYOMNI3D: Add detection for French DOS version from ticket #11035Thierry Crozat
2019-07-11CRYOMNI3D: Mark Versailles 1685 as testingLe Philousophe
2019-07-05CRYOMNI3D: Fix Travis warning about comma at the end of listLe Philousophe
2019-07-05CRYOMNI3D: Fix styleLe Philousophe
2019-07-05CRYOMNI3D: Add Spanish version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Move texts at the right placeLe Philousophe
With different languages text should be placed to fit on the screen
2019-07-05CRYOMNI3D: Add German version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Add a timeout for displayHLZLe Philousophe
2019-07-05CRYOMNI3D: Add Italian version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Add English version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Add internationalization through external DAT fileLe Philousophe
2019-07-05CRYOMNI3D: Load all characters and not only the lettersLe Philousophe
That will be useful for i18n. Let's suppose all the versions have all the characters.
2019-07-05CRYOMNI3D: Remove detection leftover and add flagsLe Philousophe
That will let us adapt from different packaging across Versailles editions.
2019-07-05CRYOMNI3D: Fix loading of game from original menu in-gameLe Philousophe
2019-07-04CRYOMNI3D: Silence more warningsLe Philousophe
2019-06-30JANITORIAL/CRYOMNI3D: Fix warnings in MSVCLe Philousophe
Most of them were due to setting -1 to unsigned values Else it was bogus unintialized values
2019-06-30CRYOMNI3D: Silence false positive warnings about uninitialized variablesFilippos Karapetis
2019-06-23CRYOMNI3D: Fix warnings (#1699)Cameron Cawley
2019-06-09CRYOMNI3D: Fix various memory errorsLe Philousophe
2019-06-08CRYOMNI3D: Implement load/save in-game with GMMLe Philousophe
2019-06-08CRYOMNI3D: Improve compatibility with ScummVM global UILe Philousophe
2019-06-08CRYOMNI3D: Revamp loading and savingLe Philousophe
Add support to manage saves from startup screen
2019-06-08CRYOMNI3D: Use shouldAbort to prepare GMM in-game loadLe Philousophe
2019-06-08CRYOMNI3D: Use CursorMan instead of using backend directlyLe Philousophe
This avoids bugs when GMM is displayed. It uses GMM like all dialogs in ScummVM and without CursorMan our cursor get erased when GMM is closed.
2019-06-01CRYOMNI3D: Fix places documentationLe Philousophe
2019-06-01CRYOMNI3D: Fix missed clicks when occuring beteen two pollEventLe Philousophe
2019-06-01CRYOMNI3D: Handle cursor moves during fadingLe Philousophe
2019-06-01CRYOMNI3D: Fix search path of filesLe Philousophe
Without that, when images are reused from one level to another, they are not found. For example in level 2 when displaying images in The Bassano Antechamber.
2019-06-01CRYOMNI3D: Put delayMillis out of pollEventsLe Philousophe
This let's improve reaction times
2019-06-01CRYOMNI3D: Fix constants namesLe Philousophe