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path: root/engines/dm/group.h
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2016-09-20DM: Janitorial - remove trailing spacesStrangerke
2016-09-20DM: Make use of TimeLineEventTypeStrangerke
2016-09-18DM: Rename members of Behavior, some more renamingStrangerke
2016-09-18DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMaskStrangerke
2016-09-18DM: Rename Creature masks, move SoundMode to sound.hStrangerke
2016-09-18DL: Enforce the use of CreatureTypeStrangerke
2016-09-17DM: Some renaming in groupStrangerke
2016-09-12DM: Enforce the use of SoundModeStrangerke
2016-09-11DM: Make some functions private, move 2 functions to more specific classesStrangerke
2016-09-03DM: Fix the style used for some pointers and castsStrangerke
2016-09-03DM: Clean up includesBendegúz Nagy
2016-09-01DM: Fix a typo in the spelling of startWandering()Strangerke
2016-08-28DM: WIP rework of processEvents29to41, some more renamingStrangerke
2016-08-26DM: Rename functions and class members of GroupManStrangerke
2016-08-26DM: Remove some warningsBendegúz Nagy
2016-08-26DM: Add sound loadingBendegúz Nagy
2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectile...Strangerke
2016-08-26DM: Remove a broken character in the definition of f231_getMeleeActionDamageStrangerke
2016-08-26DM: Add code for loading the save filesBendegúz Nagy
2016-08-26DM: Add savegame functionsBendegúz Nagy
2016-08-26DM: Engine now correctly set's the activeGroupIndex of groupsBendegúz Nagy
2016-08-26DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependenciesBendegúz Nagy
2016-08-26DM: Add f252_timelineProcessEvents60to61_moveGroupBendegúz Nagy
2016-08-26DM: Add f245_timlineProcessEvent5_squareCorridorBendegúz Nagy
2016-08-26DM: Silent some more CppCheck warningsBendegúz Nagy
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Fix some compilation errors using MSVC9Bendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: More constant and global variable renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Add F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEFBendegúz Nagy
2016-08-26DM: Add creature masks/types, F0176_GROUP_GetCreatureOrdinalInCellBendegúz Nagy
2016-08-26DM: Add F0147_DUNGEON_GetGroupDirectionsBendegúz Nagy
2016-08-26DM: Add F0145_DUNGEON_GetGroupCellsBendegúz Nagy
2016-08-26DM: Add GroupMan, Group, ActiveGroup, F0196_GROUP_InitializeActiveGroupsBendegúz Nagy