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path: root/engines/dm/objectman.cpp
AgeCommit message (Expand)Author
2016-09-07DM: Fix regression introduced in e4fe372Bendegúz Nagy
2016-09-05DM: Fix pointer style in ObjectManStrangerke
2016-09-05DM: Finish the renaming in ObjectManStrangerke
2016-09-05DM: Start refactoring ObjectManStrangerke
2016-09-03DM: Clean up includesBendegúz Nagy
2016-08-27DM: More renaming in DungeonMan, move some arraysStrangerke
2016-08-26DM: Finish the renaming of class membersStrangerke
2016-08-26DM: Rename ObjectMan and ProjExpl membersStrangerke
2016-08-26DM: Rename variables and functions of DisplayManStrangerke
2016-08-26DM: Rename DungeonMan class membersStrangerke
2016-08-26DM: Renaming of Champion and ChampionMan functionsStrangerke
2016-08-26DM: Some renaming, move some globals to class memberStrangerke
2016-08-26DM: Fix regression (pressure plate), fix compilationStrangerke
2016-08-26DM: Correct language from GR_GRE to DE_DEUBendegúz Nagy
2016-08-26DM: Add localizationBendegúz Nagy
2016-08-26DM: Add missing localization warnings and query function for languageBendegúz Nagy
2016-08-26DM: Remove unnecessary redirection through DMEngine membersBendegúz Nagy
2016-08-26DM: Add f349_processCommand70_clickOnMouthBendegúz Nagy
2016-08-26DM: Some refactoringBendegúz Nagy
2016-08-26DM: Reduce some variable scopes, silent CppCheck warningsStrangerke
2016-08-26DM: Fix several bugs realted to dungeon thing management and item handlingBendegúz Nagy
2016-08-26DM: Replace ChampionMan::f292_drawChampionState with originalBendegúz Nagy
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Revert to using byteWidths where the original does so as wellBendegúz Nagy
2016-08-26DM: Box objects are not expected to conatain inclusive boundaries, blitting a...Bendegúz Nagy
2016-08-26DM: Reorder blitting method parametersBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Remove blitToScreen overloadsBendegúz Nagy
2016-08-26DM: Remove several blitting overloadsBendegúz Nagy
2016-08-26DM: Refactor DungeonManBendegúz Nagy
2016-08-26DM: More constant and global variable renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Renaming in champion.c/hBendegúz Nagy
2016-08-26DM: Massive renameing in gfx.cppBendegúz Nagy
2016-08-26DM: Massive renaming in gfx.hBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Add F0295_CHAMPION_HasObjectIconInSlotBoxChanged, F0039_OBJECT_GetIconInd...Bendegúz Nagy
2016-08-26DM: Add F0034_OBJECT_DrawLeaderHandObjectNameBendegúz Nagy
2016-08-26DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNamesBendegúz Nagy
2016-08-26DM: Fix bug in getIconIndexStrangerke
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Move gSlotBoxes to ObjectManBendegúz Nagy
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Add F0291_CHAMPION_DrawSlot, G0425_aT_ChestSlots and constructor to View...Bendegúz Nagy
2016-08-26DM: Add G0030_as_Graphic562_SlotBoxes, SLOT_BOX, F0038_OBJECT_DrawIconInSlotBoxBendegúz Nagy
2016-08-26DM: Add F0386_MENUS_DrawActionIconBendegúz Nagy
2016-08-26DM: Add F0036_OBJECT_ExtractIconFromBitmap, K0077_ai_IconGraphicHeight, Objec...Bendegúz Nagy
2016-08-26DM: Add G0026_ai_Graphic562_IconGraphicFirstIconIndexBendegúz Nagy
2016-08-26DM: Add F0033_OBJECT_GetIconIndex and several getters for object typesBendegúz Nagy