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path: root/engines/dm/timeline.cpp
AgeCommit message (Expand)Author
2016-09-11DM: Rename more constantsStrangerke
2016-09-11DM: Start renaming constants in DungeonManStrangerke
2016-09-11DM: Rework functions related to Directions in order to make them consistent a...Strangerke
2016-09-11DM: Move some globals to DMEngineStrangerke
2016-09-11DM Rename enum members in dm.h and dialog.hStrangerke
2016-09-10DM: Rename _C to _CuEugene Sandulenko
2016-09-10DM: Rename _B to _Bu to avoid name clashes on some platformsEugene Sandulenko
2016-09-10DM: Change constants into enums in champion.h, renamingStrangerke
2016-09-10DM: Rename ChampionSlot enumStrangerke
2016-09-09DM: More renaming in champion.hStrangerke
2016-09-09DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionSta...Strangerke
2016-09-09DM: Rename IconIndice enumStrangerke
2016-09-08DM: Finish refactoring pass in TimelineStrangerke
2016-09-08DM: Check the style used for the pointers in Timeline, more renamingStrangerke
2016-09-07DM: Renaming in more functions of TimelineStrangerke
2016-09-07DM: More refactoring in TimelineStrangerke
2016-09-07DM: Remove GOTOs from processTimeline()Strangerke
2016-09-07DM: more renaming in TimelineStrangerke
2016-09-07DM: Remove a GOTO from fixChronology()Strangerke
2016-09-07DM: Start refactoring TimelineStrangerke
2016-09-03DM: Clean up includesBendegúz Nagy
2016-08-27DM: More renaming in DungeonMan, move some arraysStrangerke
2016-08-26DM: Finish the renaming of class membersStrangerke
2016-08-26DM: Rename ObjectMan and ProjExpl membersStrangerke
2016-08-26DM: Rename class members of MovesensManStrangerke
2016-08-26DM: Rename members of InventoryManStrangerke
2016-08-26DM: Rename functions and class members of GroupManStrangerke
2016-08-26DM: Rename class members in EventManagerStrangerke
2016-08-26DM: Rename DungeonMan class membersStrangerke
2016-08-26DM: rename members of dungeonmanStrangerke
2016-08-26DM: Rename functions of DMEngine and DialogManStrangerke
2016-08-26DM: Renaming of Champion and ChampionMan functionsStrangerke
2016-08-26DM: Some more work on GCC warningsStrangerke
2016-08-26DM: Move some more globalsStrangerke
2016-08-26DM: Pull sound handling into a separate classBendegúz Nagy
2016-08-26DM: Remove unnecessary redirection through DMEngine membersBendegúz Nagy
2016-08-26DM: Add f444_endGame and checks for Common::EVENT_QUITBendegúz Nagy
2016-08-26DM: Remove useless cast and the associated obsolete commentStrangerke
2016-08-26DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. Rename...Strangerke
2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectile...Strangerke
2016-08-26DM: Properly stub f064_SOUND_RequestPlay_CPSDStrangerke
2016-08-26DM: Add code for loading the save filesBendegúz Nagy
2016-08-26DM: Add savegame functionsBendegúz Nagy
2016-08-26DM: Fix Timeline _g370_events initializationBendegúz Nagy
2016-08-26DM: Add f255_timelineProcessEvent13_ViAltarRebirthBendegúz Nagy
2016-08-26DM: Add f260_timelineRefreshAllChampionStatusBoxesBendegúz Nagy
2016-08-26DM: Add f257_timelineProcessEvent70_lightBendegúz Nagy
2016-08-26DM: Add f254_timelineProcessEvent12_hideDamageReceivedBendegúz Nagy
2016-08-26DM: Add f259_timelineProcessEvent11Part2_moveWeaponFromQuiverToSlotBendegúz Nagy
2016-08-26DM: Add f253_timelineProcessEvent11Part1_enableChampionActionBendegúz Nagy