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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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draci
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animation.h
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Author
2014-02-18
DRACI: Make GPL headers consistent in themselves.
Johannes Schickel
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2010-05-04
Reduce indirect header dependencies further
Max Horn
2010-04-01
Dragon History: fixing properly bug 2976774
Robert Špalek
2009-12-09
DRACI: Reduce header interdependencies; some cleanup
Max Horn
2009-11-22
Fix positioning of one-time hero animations.
Robert Špalek
2009-11-10
Huge refactoring of data structures.
Robert Špalek
2009-11-08
Implement QuickHero walking.
Robert Špalek
2009-11-07
Add helper functions to retrieve dragon position from the animation.
Robert Špalek
2009-11-07
Implemented relative animations.
Robert Špalek
2009-11-05
Implemented proper walking.
Robert Špalek
2009-11-01
Commented on loop() before refactoring.
Robert Špalek
2009-11-01
Debugged computation and displaying of optimal walking paths
Robert Špalek
2009-10-30
Moved all one-line getters/setters to the header files
Robert Špalek
2009-10-30
Remove the last 2 default parameter values.
Robert Špalek
2009-10-30
Remove most of default parameter values.
Robert Špalek
2009-10-12
Sound effects are now correctly played.
Robert Špalek
2009-10-11
Loading and caching sound samples in memory.
Robert Špalek
2009-09-30
Remove trailing whitespaces
Max Horn
2009-09-30
- Adapt parts of the Draci code to match our code formatting guidelines
Johannes Schickel
2009-09-27
Improved the interface of Sprite and Animation concerning relative coordinate...
Robert Špalek
2009-09-27
Remove memory leak in animation manager. Get rid of 1 non-const reference par...
Robert Špalek
2009-09-25
Added some more const's to the interface of Dragon History
Robert Špalek
2009-09-25
Add const's to many interfaces of engines/draci/
Robert Špalek
2009-08-17
* Added pause support for animations.
Denis Kasak
2009-08-02
Added a dedicated animation for speech text.
Denis Kasak
2009-07-30
* Added Animation::setCurrentFrame()
Denis Kasak
2009-07-29
Added support for animation callbacks and implemented a few callbacks (doNoth...
Denis Kasak
2009-07-29
* Added method Animation::currentFrameNum()
Denis Kasak
2009-07-27
* Added AnimationManager::addText() for adding text animations
Denis Kasak
2009-07-24
* Added tracking and deleting animations by index (which represents the order...
Denis Kasak
2009-07-24
Added support for per-animation scaling (via scaling factors). I have decided...
Denis Kasak
2009-07-22
* Stopped AnimationManager::drawScene() from marking its own dirtiness.
Denis Kasak
2009-07-22
* Moved scaling support from Animation to Sprite
Denis Kasak
2009-07-20
Made 'show walking map overlay' setting persist when changing rooms.
Denis Kasak
2009-07-20
* Added scaling support
Denis Kasak
2009-07-18
* Added Animation::getFrame()
Denis Kasak
2009-07-12
Moved the delay mechanism from Animation to Drawable since each frame in an a...
Denis Kasak
2009-07-07
* Added AnimationManager::deleteOverlays().
Denis Kasak
2009-07-05
Renaming Animation -> AnimationManager and AnimObj -> Animation in light of t...
Denis Kasak
2009-07-05
* API change for Animation and AnimObj; AnimObj is now a proper class and eac...
Denis Kasak
2009-07-03
Added support for playing and stopping animations.
Denis Kasak
2009-07-03
Added deconstructor for Animation. Made Animation objects delete their frames...
Denis Kasak
2009-07-03
Implemented beginning of the animation engine.
Denis Kasak
2009-07-01
Added empty animation.cpp and animation.h files.
Denis Kasak