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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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draci
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script.h
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Author
2009-10-29
Implement flipping the QuickHero and SpeedText flags in GPL2.
Robert Špalek
2009-10-28
Implement palette fading
Robert Špalek
2009-10-26
Fix Escape in the intro, and switching map and the inventory
Robert Špalek
2009-10-22
Implemented GPL2 commands for music.
Robert Špalek
2009-10-12
Implemented GPL commands JustTalk and JustStay.
Robert Špalek
2009-10-11
Implemented a few more harmless GPL2 commands
Robert Špalek
2009-10-05
Fixed warning (GameObject is a struct)
Filippos Karapetis
2009-10-04
Work-around a bug in the original game files.
Robert Špalek
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-09-30
Remove trailing whitespaces
Max Horn
2009-09-30
- Adapt parts of the Draci code to match our code formatting guidelines
Johannes Schickel
2009-09-28
get rid of static Common::String's
Robert Špalek
2009-09-27
Remove memory leak in animation manager. Get rid of 1 non-const reference par...
Robert Špalek
2009-09-25
Added some more const's to the interface of Dragon History
Robert Špalek
2009-09-25
Add const's to many interfaces of engines/draci/
Robert Špalek
2009-08-17
Added inventory and item handling support (monster patch, sorry). Items were ...
Denis Kasak
2009-08-15
* Implemented LoadPalette, SetPalette and BlackPalette GPL commands.
Denis Kasak
2009-08-11
Implemented GPL command WalkOnPlay.
Denis Kasak
2009-08-11
Added dialogue support.
Denis Kasak
2009-08-09
Implemented GPL function Script::funcObjStat().
Denis Kasak
2009-08-09
* Implemented GPL functions Script::funcActIco() and Script::funcIsIcoAct().
Denis Kasak
2009-08-08
Implemented Script::testExpression().
Denis Kasak
2009-08-06
Added ability to end the currently executing GPL program before it finishes v...
Denis Kasak
2009-08-02
Implemented the Talk GPL command.
Denis Kasak
2009-07-31
* Added Game::runGateProgram()
Denis Kasak
2009-07-29
* Implemented the StartPlay and Play GPL commands properly
Denis Kasak
2009-07-29
* Implemented GPL function ActPhase (as Script::funcActPhase())
Denis Kasak
2009-07-25
* Moved walking code to Game::walkHero().
Denis Kasak
2009-07-25
Implemented ExecUse, ExecLook and ExecInit GPL commands.
Denis Kasak
2009-07-25
* Added handlers for the ObjStat and ObjStat_On GPL commands
Denis Kasak
2009-07-24
* Added tracking and deleting animations by index (which represents the order...
Denis Kasak
2009-07-13
* Implemented the following GPL functions: IsIcoOn, IcoStat, IsObjOn, IsObjOf...
Denis Kasak
2009-07-08
* Implemented GPL jumps
Denis Kasak
2009-07-07
Implementend F_Not GPL function.
Denis Kasak
2009-07-06
Implemented Script::funcRandom (GPL function).
Denis Kasak
2009-07-06
Set up GPL functions properly (the math evaluator now calls the handler if it...
Denis Kasak
2009-07-06
Implemented GPL operators.
Denis Kasak
2009-07-04
Implemented handler for the Load instruction. Removed Script::dummy().
Denis Kasak
2009-07-04
Restructured Script so I can start adding callbacks to GPL commands (added Dr...
Denis Kasak
2009-06-28
Added an offset parameter to Script::run() so we can specify where to start t...
Denis Kasak
2009-06-28
Changed Script::run() to accept a GPL2Program struct instead of a byte pointe...
Denis Kasak
2009-06-27
Renamed Script::gpldisasm() to Script::run().
Denis Kasak
2009-06-27
Put all GPL interpreter related routines inside a Script class.
Denis Kasak
2009-06-27
Renamed gpldisasm.* to script.* in anticipation of using it as a script intep...
Denis Kasak