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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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drascula
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saveload.cpp
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Author
2017-11-11
DRASCULA: Remove superfluous variable
Filippos Karapetis
2017-11-11
DRASCULA: characterMoved and characterVisible are boolean variables
Filippos Karapetis
2017-04-22
DRASCULA: Add possibility to load and save games using GMM
Thierry Crozat
2016-11-29
ALL: save file => saved game
Ben Castricum
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-18
ALL: Homogeneize use of 'saved game' in messages
Thierry Crozat
2016-04-11
DRASCULA: Fix typo in variable name
Thierry Crozat
2016-04-11
DRASCULA: Fix random crash when loading pendulum scene savegame
Thierry Crozat
2016-04-11
DRASCULA: Rename variable to clarify its meaning
Thierry Crozat
2016-04-11
DRASCULA: Improve loading savegames in Pendulum scene
Thierry Crozat
2014-02-18
DRASCULA: Make GPL headers consistent in themselves.
Johannes Schickel
2013-08-19
DRASCULA: Some renaming. Also, get rid of some extraneous globals
Filippos Karapetis
2013-04-24
DRASCULA: Remove dead code
Willem Jan Palenstijn
2013-01-04
DRASCULA: Properly set the game play time when loading a saved game
Filippos Karapetis
2013-01-04
Oops, fix save converter message
Filippos Karapetis
2013-01-04
DRASCULA: Add advanced savegame functionality
Filippos Karapetis
2011-11-02
DRASCULA: Fix warnings
Eugene Sandulenko
2011-08-24
DRASCULA: Separated the save name syncing code, and added a TODO
Filippos Karapetis
2011-06-02
DRASCULA: Replace snprintf() usage with Common::String::format()
D G Turner
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-01-28
DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.
David Turner
2010-10-15
DRASCULA: Fix some code analysis warnings (bug #3087830)
Eugene Sandulenko
2010-09-21
DRASCULA: Fix invalid memory access on inventory screen
Torbjörn Andersson
2009-05-19
COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...
Max Horn
2009-05-13
Normalized types for several variables. Formatting
Eugene Sandulenko
2009-05-12
Replace verb numbers with constants in selectVerb() call
Eugene Sandulenko
2008-12-03
Make sure that savegame names are 0-terminated
Filippos Karapetis
2008-12-03
Simplify line reading with the simpler readLine(), instead of readLine_NEW
Filippos Karapetis
2008-12-03
readLine_OLD -> readLine_NEW
Filippos Karapetis
2008-09-16
Removed the confirmation speech when a game is saved - it's "99.als" instead ...
Filippos Karapetis
2008-09-11
- The game's cursor is now handled via ScummVM's cursor manager, instead of t...
Filippos Karapetis
2008-09-03
Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; add...
Max Horn
2008-08-26
Simplified several calls to copyBackground()
Filippos Karapetis
2008-08-10
hint the backend to show the VK
Kostas Nakos
2008-06-10
Pressing enter when entering the name of a save game should save that game
Filippos Karapetis
2008-06-10
drawSurface1 -> bgSurface
Filippos Karapetis
2008-06-07
Shuffled around more code. Now the files look more manageable.
Eugene Sandulenko