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path: root/engines/drascula/saveload.cpp
AgeCommit message (Expand)Author
2017-11-11DRASCULA: Remove superfluous variableFilippos Karapetis
2017-11-11DRASCULA: characterMoved and characterVisible are boolean variablesFilippos Karapetis
2017-04-22DRASCULA: Add possibility to load and save games using GMMThierry Crozat
2016-11-29ALL: save file => saved gameBen Castricum
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-18ALL: Homogeneize use of 'saved game' in messagesThierry Crozat
2016-04-11DRASCULA: Fix typo in variable nameThierry Crozat
2016-04-11DRASCULA: Fix random crash when loading pendulum scene savegameThierry Crozat
2016-04-11DRASCULA: Rename variable to clarify its meaningThierry Crozat
2016-04-11DRASCULA: Improve loading savegames in Pendulum sceneThierry Crozat
2014-02-18DRASCULA: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-19DRASCULA: Some renaming. Also, get rid of some extraneous globalsFilippos Karapetis
2013-04-24DRASCULA: Remove dead codeWillem Jan Palenstijn
2013-01-04DRASCULA: Properly set the game play time when loading a saved gameFilippos Karapetis
2013-01-04Oops, fix save converter messageFilippos Karapetis
2013-01-04DRASCULA: Add advanced savegame functionalityFilippos Karapetis
2011-11-02DRASCULA: Fix warningsEugene Sandulenko
2011-08-24DRASCULA: Separated the save name syncing code, and added a TODOFilippos Karapetis
2011-06-02DRASCULA: Replace snprintf() usage with Common::String::format()D G Turner
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-01-28DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.David Turner
2010-10-15DRASCULA: Fix some code analysis warnings (bug #3087830)Eugene Sandulenko
2010-09-21DRASCULA: Fix invalid memory access on inventory screenTorbjörn Andersson
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-13Normalized types for several variables. FormattingEugene Sandulenko
2009-05-12Replace verb numbers with constants in selectVerb() callEugene Sandulenko
2008-12-03Make sure that savegame names are 0-terminatedFilippos Karapetis
2008-12-03Simplify line reading with the simpler readLine(), instead of readLine_NEWFilippos Karapetis
2008-12-03readLine_OLD -> readLine_NEWFilippos Karapetis
2008-09-16Removed the confirmation speech when a game is saved - it's "99.als" instead ...Filippos Karapetis
2008-09-11- The game's cursor is now handled via ScummVM's cursor manager, instead of t...Filippos Karapetis
2008-09-03Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; add...Max Horn
2008-08-26Simplified several calls to copyBackground()Filippos Karapetis
2008-08-10hint the backend to show the VKKostas Nakos
2008-06-10Pressing enter when entering the name of a save game should save that gameFilippos Karapetis
2008-06-10drawSurface1 -> bgSurfaceFilippos Karapetis
2008-06-07Shuffled around more code. Now the files look more manageable.Eugene Sandulenko