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path: root/engines/engine.cpp
AgeCommit message (Expand)Author
2010-04-11Explain the rational of the CursorMan.pushCursor calls directlyMax Horn
2010-04-11Setup and destroy a dummy cursor and palette in the Engine class.Johannes Schickel
2010-03-29COMMON: Cleanup ConfigManager codeMax Horn
2010-01-25g_engine is not used by any MidiDriver, thus remove the comment about it.Johannes Schickel
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-10Fix bug in Engine::pauseEngine (this should fix #2912148 "Using virtual keybo...Johannes Schickel
2009-12-09Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cppMax Horn
2009-11-24COMMON: Remove dependency on engines code (by using the inversion principle).Max Horn
2009-11-20Don't include windows.h & direct.h on WinCE (and Symbian?)Max Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-09-24Fixed bug in Engine::flipMute, whiched prevent the game from being muted the ...Johannes Schickel
2009-09-24Changed some code to follow our guidelines.Johannes Schickel
2009-08-21Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guaran...Andre Heider
2009-07-13Removed an unneeded debug console output from initGraphicsJody Northup
2009-07-10Overloaded initGraphics to provide for simpler procedures for engines support...Jody Northup
2009-07-04Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,...Travis Howell
2009-06-30Fixed a few formatting bitsJordi Vilalta Prat
2009-06-30renamed kTransactionPixelFormatNotSupported to kTransactionFormatNotSupported...Jody Northup
2009-06-27changed initGraphics, and OSystem::initSize to take Graphics::PixelFormat * p...Jody Northup
2009-06-23Merged format initialization into InitSize to allow for backends not supporti...Jody Northup
2009-06-20renamed ENABLE_16BIT define to more accurate ENABLE_RGB_COLORJody Northup
2009-06-19Removed replaced Graphics::ColorMode enum type with factory methods for Graph...Jody Northup
2009-06-15made Graphics::PixelFormat(ColorMode) constructor explicit, removed Graphics:...Jody Northup
2009-06-15Added kUnsupportedColorMode error code brought Scumm engine and SDL backend i...Jody Northup
2009-06-12Unfinished proof of concept regarding my compromise with LordHoto in IRC.Jody Northup
2009-06-11Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by rem...Jody Northup
2009-06-10Scumm engine now dynamically requests 16-bit color based on game features, (u...Jody Northup
2009-06-06Implement feature request #1180217: "GUI: Mute option"Eugene Sandulenko
2009-03-01Check for "track01" as well as "track1". (I hope I didn't break compilation byTorbjörn Andersson
2009-01-30Avoid using g_engine if possibleMax Horn
2009-01-02Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag...Johannes Schickel
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-11-16Fixed various g++ warnings ("format not a string literal and no format argume...Johannes Schickel
2008-11-15Fixed strncpy usage.Johannes Schickel
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help avoiding...Johannes Schickel
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-06Implemented GMM loading (and, once the GMM supports it, saving) for SCUMMMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn
2008-11-03Extend HACK in Engine::hasFeature, fixes GMM load dialog.Johannes Schickel
2008-11-03Patch #2122869: ALL: Common load dialogMax Horn
2008-10-26Implemented FR #2038951: "ALL: visible warning when CD music missing"Filippos Karapetis
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
2008-10-03Fixed Engine::hasFeature to use proper types (i.e., MetaEngine::MetaEngineFea...Max Horn
2008-10-02Engine class changed:Max Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...Max Horn
2008-09-07Symbian already store all paths with a trailing "\". Lars Persson
2008-09-07Temporary workaround for bug #2098279: ALL: Game path with no trailing backsl...Max Horn
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...Christopher Page