Age | Commit message (Expand) | Author |
2008-12-25 | Made Engine::_timer protected | Max Horn |
2008-12-25 | Pushing down some header deps (on common/system.h, mostly) | Max Horn |
2008-11-15 | Paranoia: Add destination buffer size to Engine::errorString to help avoiding... | Johannes Schickel |
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-06 | Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM | Max Horn |
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat... | Max Horn |
2008-11-03 | - Extended some comments | Johannes Schickel |
2008-11-03 | Patch #2122869: ALL: Common load dialog | Max Horn |
2008-10-06 | Added new type Engine::Feature; pushed down some #include dependencies | Max Horn |
2008-10-04 | Renamed some MetaEngine feature flags; removed explicit numbers from this fea... | Max Horn |
2008-10-03 | Fixed Engine::hasFeature to use proper types (i.e., MetaEngine::MetaEngineFea... | Max Horn |
2008-10-02 | Engine class changed: | Max Horn |
2008-10-02 | cleanup | Max Horn |
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)... | Max Horn |
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn |
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ... | Christopher Page |
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u... | Christopher Page |
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,... | Christopher Page |
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events instea... | Christopher Page |
2008-07-08 | Improved GMM implementation by adding unified quit() and quitGame() methods f... | Christopher Page |
2008-06-30 | Sound settings for Lure can be modified through the GMM | Christopher Page |
2008-06-26 | Added syncSoundSettings() to Engine, sound settings can now be modified from ... | Christopher Page |
2008-06-25 | Scumm and sky now use the new _quit flag | Christopher Page |
2008-06-24 | Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So f... | Christopher Page |
2008-02-01 | engine.h was moved from base/ to engines/ ages ago -- update header file prot... | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-30 | Split Engine::pauseEngine: It now does pauseLevel handling, while engines can... | Max Horn |
2007-06-30 | Added Engine::pauseEngine method (allows outside code, like the backend, to p... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-01 | added the instance of EventManager returned by OSystem::getEventManager as a ... | Gregory Montoir |
2006-10-21 | Added OSystem::getTimerManager and OSystem::getMixer methods (wip) | Max Horn |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |