Age | Commit message (Expand) | Author |
2017-03-22 | FULLPIPE: Change more object-related functions to use Common::String | Filippos Karapetis |
2017-03-22 | FULLPIPE: Use Common::String in all scene object names | Filippos Karapetis |
2017-03-22 | FULLPIPE: Change transCyrillic() to accept a Common::String | Filippos Karapetis |
2016-09-05 | FULLPIPE: Rename is GabeObject | Eugene Sandulenko |
2016-09-04 | FULLPIPE: Rename in ExCommand structure | Eugene Sandulenko |
2016-08-31 | FULLPIPE: Fixed Behaviour methods | Eugene Sandulenko |
2016-08-29 | FULLPIPE: Improved Behavior debugging | Eugene Sandulenko |
2016-08-28 | FULLPIPE: Avoid buffer overwrite | Eugene Sandulenko |
2016-08-28 | FULLPIPE: More debug info for behaviors | Eugene Sandulenko |
2016-08-13 | FULLPIPE: Put behavior debug output to a separate channel | Eugene Sandulenko |
2016-07-28 | FULLPIPE: Split all debug output by channels | Eugene Sandulenko |
2016-07-22 | FULLPIPE: Renames in Behavior code | Eugene Sandulenko |
2014-04-21 | FULLPIPE: Make debugging output less noisy | Eugene Sandulenko |
2014-02-18 | FULLPIPE: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-12-31 | FULLPIPE: Fix warning | Eugene Sandulenko |
2013-12-30 | FULLPIPE: Implement BehaviorManager::setBehaviorEnabled() | Eugene Sandulenko |
2013-12-30 | FULLPIPE: Implement BehaviorManager::getBehaviorEntryInfoByMessageQueueDataId() | Eugene Sandulenko |
2013-12-21 | FULLPIPE: g_fullpipe -> g_fp for brevity | Eugene Sandulenko |
2013-12-16 | FULLPIPE: Implement scene06_initMumsy() | Eugene Sandulenko |
2013-11-23 | FULLPIPE: Implement sceneHandler04_sub1() | Eugene Sandulenko |
2013-11-04 | FULLPIPE: Started implementing scene 3 | Eugene Sandulenko |
2013-10-05 | FULLPIPE: Silence false positives about uninitialized variables in MSVC | Filippos Karapetis |
2013-09-18 | FULLPIPE: CGameVar -> GameVar | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fixe few warnings | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix number of bugs found by Coverity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: More work on behaviors. Animations start to (buggy) work. | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement BehaviorEntry | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement BehaviorInfo::initObjectBehavior() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement BehaviorManager::initBehavior() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement BehaviorManager::updateBehaviors() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement sceneHandler01() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Unstubbed ExCommand::handleMessage() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager | Eugene Sandulenko |