Age | Commit message (Expand) | Author |
2013-09-18 | FULLPIPE: CGameVar -> GameVar | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Rename C* modal objects | Eugene Sandulenko |
2013-09-16 | FULLPIPE: Fix cheat codes. Bug in original? | Eugene Sandulenko |
2013-09-15 | FULLPIPE: Implement FullpipeEngine::defHandleKeyDown() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix mouse event handling | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Remove redundant debug info | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Some WIP debugging | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Added more debug output | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fixe few warnings | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Scene::initObjectCursors() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix number of bugs found by Coverity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix stupid bug with not processed messages | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement global_messageHandler1() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement MessageQueue::chain() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: First phase of StaticANIObject::update() implementation | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented main event handler | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Attempt to fix crash on SC_1 startup. Domino is missing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial code for SC_1 | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started work on intro | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateScreen() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: main loop stub | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement stubs for ModalObject | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement StaticANIObject::draw() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Unstubbed loadGam() and CGameLoader() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Moved debug code to loadAllScenes() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Moved all engine initialization functions to init.cpp | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finished stubbing loadGam() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on loadGam() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Rename messagequeue.* to messages.* | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started Statics drawing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Second part of scene drawing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fixed initial scene drawing. Scene bg is shown | Eugene Sandulenko |
2013-09-06 | FULLPIPE: First part of scene drawing code | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on Scene switcher | Eugene Sandulenko |
2013-09-06 | FULLPIPE: More work on sceneSwitcher. MessageHandler | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial stubs for input system | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher. | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented quitting from picture browsing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial code for bitmap rendering | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix indentation | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Background::addPictureObject | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started sound loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued work on Scene loading. Pictures | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further refactoring classes into separate files | Eugene Sandulenko |