Age | Commit message (Expand) | Author |
---|---|---|
2013-09-06 | FULLPIPE: Implement global_messageHandler1() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateScreen() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on loadGam() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher. | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on inventory | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued work on Inventory | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Turned InventoryPoolItem into struct | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Put all inventory-related classes into separate file | Eugene Sandulenko |