index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
fullpipe
/
scenes
/
scene06.cpp
Age
Commit message (
Expand
)
Author
2014-06-02
FULLPIPE: Add missing parameter to Movement::calcSomeXY()
Eugene Sandulenko
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-16
FULLPIPE: Janitorial - Remove trailing spaces
Strangerke
2014-02-01
FULLPIPE: Implement lift_hoverButton(). This completes the lift.
Eugene Sandulenko
2014-02-01
FULLPIPE: Implement lift_animateButton()
Eugene Sandulenko
2014-01-26
FULLPIPE: Implement lift_init()
Eugene Sandulenko
2014-01-26
FULLPIPE: Implement lift_clickButton()
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene11_initScene()
Eugene Sandulenko
2013-12-21
FULLPIPE: g_fullpipe -> g_fp for brevity
Eugene Sandulenko
2013-12-19
FULLPIPE: Last renamings in scene06
Eugene Sandulenko
2013-12-19
FULLPIPE: Give meaningful names to vars in scene06
Eugene Sandulenko
2013-12-19
FULLPIPE: Some renames in scene06
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler06_setExits()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler06_sub09()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_winArcade()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_mumsyBallTake()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_sub03()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_sub05()
Eugene Sandulenko
2013-12-18
FULLPIPE: Fix compiler warnings
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_sub04()
Eugene Sandulenko
2013-12-17
FULLPIPE: More code to scene06
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_throwBall()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_takeBall()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_spinHandle()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_showNextBall()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_buttonPush()
Eugene Sandulenko
2013-12-17
FULLPIPE: More code to scene06
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_enableDrops()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement scene06_updateCursor()
Eugene Sandulenko
2013-12-16
FULLPIPE: Enable scene06
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement scene06_initMumsy()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement sceneHandler06()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement scene06_initScene()
Eugene Sandulenko