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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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fullpipe
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scenes
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scene08.cpp
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Author
2019-11-14
FULLPIPE: Fix Missing Default Switch Cases
D G Turner
These are flagged by GCC if -Wswitch-default is enabled. Also, do minor fixes for readability to switch statements.
2017-11-18
FULLPIPE: Make dimensions/coordinate getters pure functions
Colin Snover
2016-12-11
FULLPIPE: Simplify demo check in the engine
Eugene Sandulenko
2016-12-10
FULLPIPE: Implemented support for German demo
Eugene Sandulenko
2016-12-10
FULLPIPE: Fix clock handle in scene08
Eugene Sandulenko
2016-09-05
FULLPIPE: Rename is GabeObject
Eugene Sandulenko
2016-09-04
FULLPIPE: Rename in ExCommand structure
Eugene Sandulenko
2016-09-04
JANITORIAL: Fix whitespaces
Eugene Sandulenko
2015-10-17
FULLPIPE: Rename some methods
Eugene Sandulenko
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-04
FULLPIPE: Proper use of copying consturctor for ExCommand
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene11_initScene()
Eugene Sandulenko
2013-12-23
FULLPIPE: Finish renames in scene08. This completes the scene
Eugene Sandulenko
2013-12-23
FULLPIPE: Renames in scene08
Eugene Sandulenko
2013-12-23
FULLPIPE: Implement scene08_setupMusic()
Eugene Sandulenko
2013-12-23
FULLPIPE: Implement sceneHandler08_pushCallback()
Eugene Sandulenko
2013-12-23
FULLPIPE: Implement sceneHandler08_startArcade()
Eugene Sandulenko
2013-12-23
FULLPIPE: Implement sceneHandler08_airMoves()
Eugene Sandulenko
2013-12-22
FULPIPE: Implement sceneHandler08_calcFlight()
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement sceneHandler08_jumpOff() and sceneHandler08_jumpLogic()
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement sceneHandler08_enterUp()
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement sceneHandler08_checkEndArcade()
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement sceneHandler08_badLuck()
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement sceneHandler08_sitDown()
Eugene Sandulenko
2013-12-22
FULLPIPE: More code to scene08
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement sceneHandler08_arcadeNow()
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement scene08_updateCursor()
Eugene Sandulenko
2013-12-21
FULLPIPE: g_fullpipe -> g_fp for brevity
Eugene Sandulenko
2013-12-21
FULLPIPE: Plug scene08 in
Eugene Sandulenko
2013-12-21
FULLPIPE: Implement sceneHandler08()
Eugene Sandulenko
2013-12-20
FULLPIPE: Make scene08_initScene() compilable
Eugene Sandulenko
2013-12-19
FULLPIPE: Initial code for init_scene08()
Eugene Sandulenko