index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
fullpipe
/
scenes
/
scene27.cpp
Age
Commit message (
Expand
)
Author
2016-09-04
JANITORIAL: Fix whitespaces
Eugene Sandulenko
2016-08-14
FULLPIPE: Swap atan2 arguments
Eugene Sandulenko
2015-10-17
FULLPIPE: Rename some methods
Eugene Sandulenko
2014-09-28
FULLPIPE: Silence a gcc warning
Matthew Hoops
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
FULLPIPE: Fix compiler warning
Eugene Sandulenko
2014-02-10
FULLPIPE: Finish renames in scene27. This completes the scene
Eugene Sandulenko
2014-02-10
FULLPIPE: Finish var renames in scene27
Eugene Sandulenko
2014-02-10
FULLPIPE: Started renames in scene27
Eugene Sandulenko
2014-02-09
FULLPIPE: Fix buffer overruns in scene27
Eugene Sandulenko
2014-02-08
FULLPIPE: Implement sceneHandler27_sub02()
Eugene Sandulenko
2014-02-08
FULLPIPE: Implement sceneHandler27_maidSwitchback()
Eugene Sandulenko
2014-02-08
FULLPIPE: Implement sceneHandler27_driverPushButton()
Eugene Sandulenko
2014-02-06
FULLPIPE: Implement sceneHandler27_batLogic()
Eugene Sandulenko
2014-02-06
FULLPIPE: Implement sceneHandler27_calcWinArcade()
Eugene Sandulenko
2014-02-05
FULLPIPE: Bugfix in scene27
Eugene Sandulenko
2014-02-05
FULLPIPE: Implement sceneHandler27_knockBats()
Eugene Sandulenko
2014-02-05
FULLPIPE: Implement sceneHandler27_batSetColors()
Eugene Sandulenko
2014-02-05
FULLPIPE: Implement sceneHandler27_batFallLogic()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_batCalcDistance()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_animateBats()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_startBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_sub04() and sceneHandler27_sub07()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implementated sceneHandler27_showNextBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_takeVent()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_driverGiveVent()
Eugene Sandulenko
2014-02-03
FULLPIPE: Update scene27 callbacks
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_throwBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_clickBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_startAiming()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_winArcade()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_aimDude()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27()
Eugene Sandulenko
2014-02-03
FULLPIPE: Plug scene27 in
Eugene Sandulenko
2014-02-02
FULLPIPE: Implement scene27_updateCursor()
Eugene Sandulenko
2014-02-02
FULLPIPE: Initial code for scene27
Eugene Sandulenko