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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2019-11-14
FULLPIPE: Fix Missing Default Switch Cases
D G Turner
2019-07-14
FULLPIPE: Silence GCC memset() warnings
Torbjörn Andersson
2018-07-03
FULLPIPE: Use degree conversion common math funcs
David Fioramonti
2018-03-26
FULLPIPE: fix #10321 "Hardlock when stepping onto stool"
dm33tri
2017-12-08
FULLPIPE: More debug output to loading
Eugene Sandulenko
2017-12-03
FULLPIPE: Renames in ExCommand
Eugene Sandulenko
2017-11-18
FULLPIPE: Fix memory leaks, ownership issues with various point lists
Colin Snover
2017-11-18
FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and...
Colin Snover
2017-11-18
FULLPIPE: Remove unnecessary and unsafe C-style casts
Colin Snover
2017-11-18
FULLPIPE: Reduce chance of Scene leaks, remove unused SceneTag member
Colin Snover
2017-11-18
FULLPIPE: Remove unnecessary and illegal C-style casts
Colin Snover
2017-11-18
FULLPIPE: Fix leaks and unnecessary extra allocations in FullpipeEngine
Colin Snover
2017-11-18
FULLPIPE: Remove unnecessary extra allocation for RNG
Colin Snover
2017-11-18
FULLPIPE: Make dimensions/coordinate getters pure functions
Colin Snover
2016-12-11
FULLPIPE: Simplify demo check in the engine
Eugene Sandulenko
2016-12-11
FULLPIPE: Properly restart Russian demo
Eugene Sandulenko
2016-12-11
FULLPIPE: Fix crash at the end of Russian demo
Eugene Sandulenko
2016-12-11
FULLPIPE: Initial support for Russian Demo. The demo starts
Eugene Sandulenko
2016-12-11
FULLPIPE: Workaround for cursor in scene26.
Eugene Sandulenko
2016-12-10
FULLPIPE: Implemented support for German demo
Eugene Sandulenko
2016-12-10
FULLPIPE: Clarify null callback usage across the scenes
Eugene Sandulenko
2016-12-10
FULLPIPE: Fix clock handle in scene08
Eugene Sandulenko
2016-12-10
FULLPIPE: Implement wide scene autoscrolling
Eugene Sandulenko
2016-12-01
FULLPIPE: Remove obsolete TODO
Eugene Sandulenko
2016-12-01
FULLPIPE: Cleanup
Eugene Sandulenko
2016-11-30
FULLPIPE: Fix music looping in scene04. This completes this scene
Eugene Sandulenko
2016-11-29
FULLPIPE: Initial code for scene04 music
Eugene Sandulenko
2016-11-29
FULLPIPE: Fix sound in scene04
Eugene Sandulenko
2016-11-29
FULLPIPE: Implement track looping in sceneFinal
Eugene Sandulenko
2016-11-28
FULLPIPE: Silence GCC warnings (mostly signed/unsigned ones)
Torbjörn Andersson
2016-11-25
FULLPIPE: Start final music
Eugene Sandulenko
2016-11-12
FULLPIPE: Fix bug in original in scene05
Eugene Sandulenko
2016-11-12
FULLPIPE: Fix memory leak
Eugene Sandulenko
2016-10-04
FULLPIPE: Fix crash on reentering scene27.
Eugene Sandulenko
2016-10-02
FULLPIPE: Scene11: Fix non-swinging swing
Retro-Junk
2016-10-02
FULLPIPE: Scene11: Rewrite scene handler in a sane way
Retro-Junk
2016-10-02
FULLPIPE: More corrections to scene logic in scene11
Eugene Sandulenko
2016-10-02
FULLPIPE: Restore original swing logic in scene11
Eugene Sandulenko
2016-10-02
FULLPIPE: Scene11: Preserve Dude's state during swing update
Retro-Junk
2016-10-02
FULLPIPE: Fix Grandma positioning in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix code formatting
Eugene Sandulenko
2016-10-02
FULLPIPE: Improve collision detection in scene06
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix ball collision detection in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix crash on reenter to scene37
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix tube logic on scene37
Eugene Sandulenko
2016-10-01
FULLPIPE: Rebames in scene37
Eugene Sandulenko
2016-10-01
FULLPIPE: Fix logic in scene25. Now Dude can return back
Eugene Sandulenko
2016-10-01
FULLPIPE: Further selection to cursor handling in scene25
Eugene Sandulenko
2016-10-01
FULLPIPE: Fix cursor handling in scene25
Eugene Sandulenko
2016-10-01
FULLPIPE: Scene14: Fix ball game
Retro-Junk
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