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path: root/engines/gargoyle/scott
AgeCommit message (Expand)Author
2018-12-08GLK: FROTZ: Skeleton sub-engine for Frotz interpreterPaul Gilbert
2018-12-08GLK: gcc compilation fixesdreammaster
2018-12-08GLK: SCOTT: Handle negative values in readIntsPaul Gilbert
2018-12-08GLK: SCOTT: Don't show intro text when loading savegame from launcherPaul Gilbert
2018-12-08GLK: astyle formattingdreammaster
2018-12-08GLK: SCOTT: Convert comments to single line veresionsPaul Gilbert
2018-12-08GLK: SCOTT: Fix loading and saving gamesPaul Gilbert
2018-12-08GLK: Add savegame listingPaul Gilbert
2018-12-08GLK: SCOTT: Added startup savegame loadingPaul Gilbert
2018-12-08GLK: SCOTT: Added saveGameState and loadGameStatePaul Gilbert
2018-12-08GLK: SCOTT: Add custom game Ids for each known Scott Adams gamePaul Gilbert
2018-12-08GLK: SCOTT: Switch command line options setup to use ConfigManPaul Gilbert
2018-12-08GLK: SCOTT: Camel case method namesPaul Gilbert
2018-12-08GLK: Prompt for keypress when game is exitedPaul Gilbert
2018-12-08GLK: SCOTT: Exit game when ScummVM is closedPaul Gilbert
2018-12-08GLK: SCOTT: Fix loading game dataPaul Gilbert
2018-12-08GLK: SCOTT: Add detection for other gamesPaul Gilbert
2018-12-08GLK: Add window creationPaul Gilbert
2018-12-08GLK: Add detection logic needed for engine startupPaul Gilbert
2018-12-08GLK: SCOTT: Adding game detection codePaul Gilbert
2018-12-08GLK: SCOTT: Minor stream and event loop fixesPaul Gilbert
2018-12-08GLK: SCOTT: Initial conversion of ScottFreePaul Gilbert
2018-12-08GLK: Interpreters now derive from GargoyleEngine via GlkPaul Gilbert
2018-12-08GLK: More outer engine structure, and cleanupPaul Gilbert
2018-12-08GLK: Refactor Glk to derice from InterpreterPaul Gilbert
2018-12-08GLK: Add stub classes for sub-engine componentsPaul Gilbert