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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gnap
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gnap.h
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Author
2020-01-11
ENGINES: Reduce winexe_*.h header includes
Cameron Cawley
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2016-05-31
GNAP: Change two variables to bool, remove two useless variables
Strangerke
2016-05-30
GNAP: Make 2 variables local to setDeviceHotspot
Strangerke
2016-05-25
GNAP: Use an enum value in the declaration of setHotspot
Strangerke
2016-05-23
GNAP: Remove original debug code
Strangerke
2016-05-20
GNAP: Implement delayTicks functions, refactor them to share code
Strangerke
2016-05-19
GNAP: Compute the thumbnail when opening the device so that it doesn't show t...
Strangerke
2016-05-19
GNAP: Add thumbnails, rewrite partially querySaveMetaInfos.
Strangerke
2016-05-17
GNAP: Fix some spacing
Strangerke
2016-05-17
GNAP: Add missing stars in header, change include guard name in gnap.h
Strangerke
2016-05-17
GNAP: USe Common::Point for mouse position, initialize some more variables
Strangerke
2016-05-16
GNAP: Load TTF from the executable (optional)
Strangerke
2016-05-12
GNAP: Remove _id from HotSpot structure
Strangerke
2016-05-12
GNAP: Use Common::Rect for hotspots
Strangerke
2016-05-12
GNAP: Add music when game is paused
Strangerke
2016-05-11
GNAP: Rename GetSequence enums
Strangerke
2016-05-10
GNAP: Remove useless redirections, move two more functions
Strangerke
2016-05-10
GNAP: Move Gnap action functions to PlayerGnap
Strangerke
2016-05-10
GNAP: Move more functions to PlayerGnap
Strangerke
2016-05-10
GNAP: Move walkTo and walkStep to Character
Strangerke
2016-05-10
GNAP: Use Common::Point with platypusWalkTo
Strangerke
2016-05-10
GNAP: use Common::Point for gnapWalkTo
Strangerke
2016-05-10
GNAP: Some more refactoring in Character, some renaming
Strangerke
2016-05-10
GNAP: More character refactoring (WIP)
Strangerke
2016-05-10
GNAP: Even more refactoring related to characters (WIP)
Strangerke
2016-05-10
GNAP: More refactoring related to characters (WIP)
Strangerke
2016-05-10
GNAP: More refactoring related to characters (WIP)
Strangerke
2016-05-10
GNAP: Move _actionStatus to the Character class
Strangerke
2016-05-10
GNAP: Use a Character for Platypus (WIP)
Strangerke
2016-05-10
GNAP: Introduce Character class - WIP
Strangerke
2016-05-10
GNAP: Some renaming
Strangerke
2016-05-10
GNAP: Janitorial - Remove trailing spaces and tabs
Strangerke
2016-05-10
GNAP: renaming and grouping of scenes in group 1
Strangerke
2016-05-10
GNAP: Rename and move two fonctions to Scene
Strangerke
2016-05-10
GNAP: Refactor scene 53
Strangerke
2016-05-10
GNAP: Refactor scenes 51&52
Strangerke
2016-05-10
GNAP: Refactor scene 50
Strangerke
2016-05-10
GNAP: Refactor scene 49
Strangerke
2016-05-10
GNAP: Refactor scene 46
Strangerke
2016-05-10
GNAP: Refactor scene 45
Strangerke
2016-05-10
GNAP: Refactor scene 44
Strangerke
2016-05-10
GNAP: Refactor scene 43
Strangerke
2016-05-10
GNAP: Refactor scene 42
Strangerke
2016-05-10
GNAP: Refactor scene 41
Strangerke
2016-05-10
GNAP: Refactor scene 40
Strangerke
2016-05-10
GNAP: Refactor scene 39
Strangerke
2016-05-10
GNAP: Refactor scene 38
Strangerke
2016-05-10
GNAP: Refactor scenes 32 & 33
Strangerke
2016-05-10
GNAP: Refactor scene 31
Strangerke
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