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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2020-01-11
ENGINES: Reduce winexe_*.h header includes
Cameron Cawley
2020-01-11
ALL: Create all instances of NEResources and PEResources using new instead of...
Cameron Cawley
2019-11-27
GNAP: Fix Missing Default Switch Cases
D G Turner
2019-11-03
ENGINES: Stop using 'single id'
Bastien Bouclet
2019-11-03
ENGINES: Add an engine ID to all the engines
Bastien Bouclet
2019-08-09
GRAPHICS: Add a version of CursorManager::replaceCursor that accepts a Graphi...
Cameron Cawley
2019-05-01
COMMON: Replace NEResourceType and PEResourceType with a shared enum
Cameron Cawley
2018-06-30
ENGINES: Add missing dependencies for several engines
Cameron Cawley
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-09-22
GNAP: Fix leaking the save thumbnail MemoryWriteStreamDynamic buffer
Bastien Bouclet
2017-03-22
GNAP: Fix a warning in the PSP port
Strangerke
2017-03-22
GNAP: Split font description array in two
Strangerke
2017-01-15
GNAP: Fix Set-But-Unused Variable Compiler Warning.
D G Turner
2016-11-26
GNAP: Add POTFILES
rootfather
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-10-07
GNAP: Enable engine for the release
Eugene Sandulenko
2016-09-24
GNAP: Add detection for another English version
Strangerke
2016-09-03
GNAP: Added detection for alternative Russian version
Eugene Sandulenko
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-07-31
GNAP: Fix indentation
Eugene Sandulenko
2016-07-28
GNAP: Move debug channel registration to the top of the engine constructor
Eugene Sandulenko
2016-06-13
GNAP: Specify highres in configure.engine
Strangerke
2016-06-09
GNAP: Consistently check the return value of find(resourceId)
Strangerke
2016-06-09
GNAP: Mark game as TESTING
Strangerke
2016-06-08
GNAP: (Hopefully) fix a FCC warning
Strangerke
2016-06-08
GNAP: Janotorial - Re-align some comments
Strangerke
2016-06-08
GNAP: Fix MSVC warnings related to the initialization of FONT_CHAR_INFO
Strangerke
2016-06-08
GNAP: Fix potential out of bound write
Strangerke
2016-06-07
GNAP: As WAIT_CURSOR isn't available in the exe, hide and show the cursor ade...
Strangerke
2016-06-06
GNAP: Initialize some more variables, reorder initialization
Strangerke
2016-06-05
GNAP: Fix crash in scene 17
Strangerke
2016-06-04
GNAP: Fix crash in scene 9
Strangerke
2016-06-04
GNAP: Fix hotspot in scene 8
Strangerke
2016-06-03
GNAP: Flip the converted frame instead of the original one in order to respec...
Strangerke
2016-06-02
GNAP: Remove debug message
Strangerke
2016-05-31
GNAP: Change two variables to bool, remove two useless variables
Strangerke
2016-05-30
GNAP: Simplify transparency handling on BE systems
Thierry Crozat
2016-05-30
GNAP: Fix sprites display on big endian systems
Thierry Crozat
2016-05-30
GNAP: (hopefully) fix display on BE systems
Strangerke
2016-05-30
GNAP: Remove obsolete comment
Strangerke
2016-05-30
GNAP: Make two variables local to Scene52::run()
Strangerke
2016-05-30
GNAP: Initialize two more variables
Strangerke
2016-05-30
GNAP: Remove duplicate code
Strangerke
2016-05-30
GNAP: Make 2 variables local to setDeviceHotspot
Strangerke
2016-05-30
GNAp: Remove an unused variable
Strangerke
2016-05-30
GNAP: Initialize some unitialized variables in GnapEngine
Strangerke
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