Age | Commit message (Expand) | Author |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-02-02 | GOB: Rename Draw::kSpritesCount to Draw::kSpriteCount | Sven Hesse |
2011-01-30 | GOB: Change SPRITES_COUNT into a const | Sven Hesse |
2011-01-29 | GOB: Implement o7_loadFunctions and o7_callFunction | Sven Hesse |
2011-01-29 | GOB: _environments doesn't need to be a pointer | Sven Hesse |
2011-01-29 | GOB: Change _curTotFile and _totToLoad into Common::String | Sven Hesse |
2011-01-29 | GOB: Rename "skipPlay" to "function" in playTot | Sven Hesse |
2011-01-27 | GOB: Implement backuping of sprites, sounds, fonts in totSub | Sven Hesse |
2011-01-27 | GOB: Some Addy gameflow stubs | Sven Hesse |
2011-01-26 | GOB: Add a small playTot change for Addy | Sven Hesse |
2011-01-26 | GOB: Increase kEnvironmentCount to 20 for Addy | Sven Hesse |
2011-01-18 | GOB: Add a workaround for Inca2 | Sven Hesse |
2010-10-15 | GOB: Properly fixing the captureCounter code analysis warning | Sven Hesse |
2010-10-15 | GOB: Remove the now useless helper.h | Sven Hesse |
2010-10-15 | GOB: Remove strncpy0() | Sven Hesse |
2010-10-15 | GOB: Fix Code analysis warnings | Sven Hesse |
2010-09-30 | GOB: Change all drawing to use class Surface | Sven Hesse |
2010-08-21 | GOB: Clean up of Fascination code | Arnaud Boutonné |
2010-08-08 | GOB: Another VideoPlayer interface adaption | Sven Hesse |
2010-08-08 | GOB: Add constants for different surfaces/sprites | Sven Hesse |
2010-02-03 | Fascination - Fix screen transition | Arnaud Boutonné |
2009-08-08 | Changed the scroll-handling to be more like the original. This fixes bug #283... | Sven Hesse |
2009-07-21 | Fixing "Game "hangs" after first level" (bug #2824414) | Sven Hesse |
2009-07-05 | Putting the Urban noCD check into Init_v6::initGame() | Sven Hesse |
2009-07-05 | Merging playTot() | Sven Hesse |
2009-07-05 | Merging Game's and Game_v6's totSub() | Sven Hesse |
2009-07-05 | Merging Game_v1's and Game_v2's prepareStart() | Sven Hesse |
2009-07-05 | Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h | Sven Hesse |
2009-07-05 | Adding an enum MouseButtons | Sven Hesse |
2009-06-25 | Oops, used git commit --amend wrong, apparently. /This/ is the real Environme... | Sven Hesse |
2009-06-25 | Giving the "backup" arrays their own class, Environments, and really plugging... | Sven Hesse |
2009-06-25 | Plugging some memory leaks | Sven Hesse |
2009-06-24 | Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ... | Sven Hesse |
2009-06-23 | Added Script methods to query commun file handling | Sven Hesse |
2009-06-22 | Removing debug output | Sven Hesse |
2009-06-22 | Implemented a call stack | Sven Hesse |
2009-06-22 | Encapsulating script file access | Sven Hesse |
2009-06-22 | Adding DataIO::existData() | Sven Hesse |
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe... | Max Horn |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-21 | Splitting a few helper functions out of gob.h | Sven Hesse |
2009-04-21 | Patch #2725859 : Added some MD5 to the gob engine, modified the way the first... | Arnaud Boutonné |
2008-12-17 | Only do the no-cd-workaround if all resource files can be found | Sven Hesse |
2008-12-14 | More modified collision stuff for Urban Runner. The hotspots are correctly re... | Sven Hesse |
2008-12-12 | Working cursor in Urban Runner | Sven Hesse |
2008-12-11 | Changing the Urban Runner sprite drawer to work more correctly. It does use Y... | Sven Hesse |
2008-12-04 | Changing the GobEngine to use its dirty rects also for OSystem-copies, instea... | Sven Hesse |
2008-12-03 | Preliminary support for extra data and scripts in video files (urgh, this is ... | Sven Hesse |
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
2008-05-08 | Restructured sound code | Sven Hesse |