Age | Commit message (Expand) | Author |
2009-07-05 | Removing the now unneeded Game_v* classes | Sven Hesse |
2009-07-05 | Putting the Urban noCD check into Init_v6::initGame() | Sven Hesse |
2009-07-05 | Merging playTot() | Sven Hesse |
2009-07-05 | Merging Game's and Game_v6's totSub() | Sven Hesse |
2009-07-05 | Merging Game_v1's and Game_v2's prepareStart() | Sven Hesse |
2009-07-05 | Removing the now empty Game_Fascination class | Sven Hesse |
2009-07-05 | Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h | Sven Hesse |
2009-07-05 | Adding an enum MouseButtons | Sven Hesse |
2009-06-25 | Oops, used git commit --amend wrong, apparently. /This/ is the real Environme... | Sven Hesse |
2009-06-25 | Giving the "backup" arrays their own class, Environments, and really plugging... | Sven Hesse |
2009-06-24 | Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ... | Sven Hesse |
2009-06-22 | Giving CollisionArea a full-blown Script pointer instead the data pointer | Sven Hesse |
2009-06-22 | Encapsulating script file access | Sven Hesse |
2009-06-22 | Adding DataIO::existData() | Sven Hesse |
2009-06-13 | Making TotTextData's item's offsets unsigned. This could fix the crash in the... | Sven Hesse |
2009-04-29 | - Added a game_fascin skeletton, as specificities are now proven | Arnaud Boutonné |
2009-04-27 | Some minor clean-up | Sven Hesse |
2008-12-29 | Implemented the non-monospaced font in the save name input field | Sven Hesse |
2008-12-17 | Only do the no-cd-workaround if all resource files can be found | Sven Hesse |
2008-12-15 | Another collision stuff change for Urban Runner. Now you can actually move! :) | Sven Hesse |
2008-12-15 | Some more Urban Runner changes. Still no cylindrical smoking device, though | Sven Hesse |
2008-12-14 | More changed collision stuff for Urban Runner | Sven Hesse |
2008-12-14 | More modified collision stuff for Urban Runner. The hotspots are correctly re... | Sven Hesse |
2008-12-13 | Modified collision init functions for Urban Runner | Sven Hesse |
2008-12-12 | Working cursor in Urban Runner | Sven Hesse |
2008-12-11 | Changing the Urban Runner sprite drawer to work more correctly. It does use Y... | Sven Hesse |
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
2008-05-08 | Restructured sound code | Sven Hesse |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-12-23 | Style :P | Sven Hesse |
2007-07-30 | Restructured and cleaned-up IMD playing | Sven Hesse |
2007-07-26 | sub0x18 is o2_addCollision(). | Sven Hesse |
2007-07-25 | Added a few safety checks. Now Woodruff shows the loading image (closely foll... | Sven Hesse |
2007-07-01 | Re-added __attribute__(packed) | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-30 | - Added a workaround for bug #1705338 (Seg fault when trying to switch screen... | Sven Hesse |
2007-05-01 | Made the collisionAreas' coordinates unsigned. This should fix bug #1706988 | Sven Hesse |
2007-04-25 | Removing lots of superfluous semicola (see mail by David Weinehall on scummvm... | Max Horn |
2007-04-17 | Fix scroll handler | Sven Hesse |
2007-04-16 | Bargon Attack uses wide surfaces, but shouldn't scroll in-game regardless | Sven Hesse |
2007-04-13 | The scrolling now works without cursor jittering... | Sven Hesse |
2007-04-09 | Preventing scrolling while the menu is shown | Sven Hesse |
2007-04-02 | "char *" -> "byte *" where appropriate | Sven Hesse |
2007-03-20 | Major clean-up, including: | Sven Hesse |
2007-02-12 | Changed language finding again | Sven Hesse |
2007-02-07 | - Fixed another freeze in Ween | Sven Hesse |
2007-02-05 | - Moved struct Mult_Data from Mult_v2 to Mult and merged Mult::_multData, Mul... | Sven Hesse |
2007-02-04 | - Plugged some leaks and fixed some memory errors | Sven Hesse |
2007-01-25 | Moved Paula and Infogrames to sound/mods/ | Sven Hesse |