aboutsummaryrefslogtreecommitdiff
path: root/engines/gob/inter.cpp
AgeCommit message (Expand)Author
2009-07-05Moving the "Collision" stuff to Hotspots in hotspots.cpp/.hSven Hesse
2009-07-05Added a Key and ShortKey enumSven Hesse
2009-07-05Adding an enum MouseButtonsSven Hesse
2009-06-22Renaming parse.h and parse.cpp to expression.h and expression.cppSven Hesse
2009-06-22Putting evalBoolResult() and evalExpr() into ScriptSven Hesse
2009-06-22Encapsulating script file accessSven Hesse
2009-06-22Encapsulated access to Parse::_resultIntSven Hesse
2009-06-19Fixing The Last Dynasty again after the opcode dispatcher changesSven Hesse
2009-06-19Ooops, forgot to change the array when copy-pasting the description functionSven Hesse
2009-06-17Changed opcodeGob to be functor-basedSven Hesse
2009-06-17Changed opcodeFunc to be functor-basedSven Hesse
2009-06-17Changed opcodeDraw to be functor-basedSven Hesse
2009-06-15Renaming _inter_resVal to _resultIntSven Hesse
2009-06-15Moving _inter_resVal and _inter_resStr from Global to ParseSven Hesse
2009-06-15Using the TYPE_ enum where applicableSven Hesse
2009-06-15Propagating variable name changesSven Hesse
2009-05-31- A new save system for the GobEngine, one that is not fundamentally broken a...Sven Hesse
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-04-21Patch #2725859 : Added some MD5 to the gob engine, modified the way the first...Arnaud Boutonné
2008-12-28Fixing the save/load list box's widthSven Hesse
2008-12-18Preliminary save/load support for Urban RunnerSven Hesse
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-08-04Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,...Christopher Page
2008-07-23More savegame-endianness fixes :/Sven Hesse
2008-07-14Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,...Christopher Page
2008-07-10Removed unnecessary #inlcudesChristopher Page
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-08Modified the EGA story image delay to work for the Mac versions as wellSven Hesse
2008-07-08GOB works with the new GMM implementationChristopher Page
2008-06-24Added main menu dialog files. Gob is now using the new _quit flagChristopher Page
2008-05-28Script variables are now always stored in the game version's native endianess.Sven Hesse
2008-05-23Fixed PalmOS compilationChris Apers
2008-05-08Restructured sound codeSven Hesse
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-28Patch #1859448: Add OSystem::getTimeAndDate APIEugene Sandulenko
2007-12-20Do not #include time.h globally (ideally, we should provide a localtime clone...Max Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-24- Separated game type and featuresSven Hesse
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-02"char *" -> "byte *" where appropriateSven Hesse
2007-03-29Fixing curly bracket styleSven Hesse
2007-03-20Major clean-up, including:Sven Hesse
2007-02-06Implemented vertical scrollingSven Hesse
2007-02-01Fixed wrong date display (bug #1650124), tm_mon is in the range 0-11Sven Hesse
2007-01-31Replaced the delay in o1_keyFunc with a (skipable) busy-wait detectionSven Hesse
2006-12-19Fixed backspace and delete in the note-padSven Hesse
2006-11-27- Properly implemented o2_getCDTrackPos()Sven Hesse
2006-11-20Changed the way sprites-freeing is handled, now the menu sprites and window d...Sven Hesse
2006-06-29- Renamed a few mult-variables to something more fittingSven Hesse
2006-05-31- Removed usage of OSystem::quit(), added a _quitRequested variableSven Hesse