Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-25 | GOB: Adding stubs for Addy | Sven Hesse | |
svn-id: r55508 | |||
2011-01-22 | GOB: Fix some of the live-video glitchyness | Sven Hesse | |
svn-id: r55421 | |||
2011-01-18 | GOB: Increase debug level for a debug message | Sven Hesse | |
svn-id: r55287 | |||
2010-11-04 | GOB: Extended workaround for Goblin Stuck On Reload to cover bug #3065914 | David Turner | |
This generalises the workaround added for bug #3018918 i.e. UOTODDV issue, to cover the ICVGCGT case and hopefully all future cases, by executing the variable correction during the reload after Game Over and using the variable read by the script triggering the movement lock, rather than the movement lock variable (59) itself as this may not be set until a later script. svn-id: r54061 | |||
2010-10-31 | GOB: Silence a compiler warning | Sven Hesse | |
svn-id: r53988 | |||
2010-10-31 | GOB: Clean up class DataIO | Sven Hesse | |
Removing the need for class DataStream and that handle mess. svn-id: r53984 | |||
2010-10-30 | GOB: Make some more map properties protected | Sven Hesse | |
svn-id: r53952 | |||
2010-10-15 | GOB: Remove the now useless helper.h | Sven Hesse | |
svn-id: r53491 | |||
2010-10-15 | GOB: Remove strncpy0() | Sven Hesse | |
Replacing it (and some strncpy + manual terminating) with Common::strlcpy() svn-id: r53490 | |||
2010-09-30 | GOB: Change all drawing to use class Surface | Sven Hesse | |
svn-id: r52947 | |||
2010-08-08 | GOB: Add constants for different surfaces/sprites | Sven Hesse | |
Add static const int kFrontSurface = 20; static const int kBackSurface = 21; static const int kAnimSurface = 22; static const int kCursorSurface = 23; static const int kCaptureSurface = 30; to class Draw and substitute the raw numbers in other files with those aliases, for readability. svn-id: r51852 | |||
2010-06-29 | GOB : Adding workaround for Bug #3018918 UOTODDV Reload Goblin Stuck Issue. | David Turner | |
This was present in the original interpreter. svn-id: r50480 | |||
2010-06-24 | Initialize properly paramCount in gob1. This fixes several valgrind errors, ↵ | Arnaud Boutonné | |
and the unknown opcodes are now skipped as expected. (related to bug #3018918, only partially solved) svn-id: r50209 | |||
2010-05-17 | Enforce conversion formatting on pointer casts in the DEV code. | Johannes Schickel | |
svn-id: r49068 | |||
2010-02-08 | Fascination: - Suppress the recently added oFascin_keyFunc, replace it with ↵ | Arnaud Boutonné | |
a check in o1_keyFunc. This fixes the animation speed regression - Rename Amiga-specific protracker functions - Rewrite winDecomp. svn-id: r48011 | |||
2010-02-03 | Minor style-related changes | Sven Hesse | |
svn-id: r47839 | |||
2010-01-27 | - Fixed openWin, saveWin, restoreWin, closeWin, winMove and activeWin, so ↵ | Arnaud Boutonné | |
that windows are AT LEAST working - Suppressed dirty traces. This has to be reviewed/rewritten. It looks better without. - Add initialization of two variables in one exceptional case in winDraw. (Thanks Cyx) svn-id: r47616 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-08-24 | Playtoons uses a variable space that exceeds 32767 bytes. Changing a few ↵ | Sven Hesse | |
variables to unsigned makes the construction mode not crash anymore (though it now hangs in a loop) svn-id: r43713 | |||
2009-07-28 | More alignment-related changes | Sven Hesse | |
svn-id: r42858 | |||
2009-07-25 | Added a workaround to fix the Last Dynasty video greenness for now | Sven Hesse | |
svn-id: r42766 | |||
2009-07-09 | Giving Font its own real class | Sven Hesse | |
svn-id: r42277 | |||
2009-07-05 | Adding a workaround for an invalid expression in Gob1 EGA | Sven Hesse | |
svn-id: r42135 | |||
2009-07-05 | Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h | Sven Hesse | |
svn-id: r42123 | |||
2009-07-05 | Commenting prepareStr a bit and renaming it to cleanupStr | Sven Hesse | |
svn-id: r42120 | |||
2009-07-01 | Use MIN with correct template parameter. | Lars Persson | |
svn-id: r42008 | |||
2009-06-24 | Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ↵ | Sven Hesse | |
class svn-id: r41839 | |||
2009-06-22 | Renaming parse.h and parse.cpp to expression.h and expression.cpp | Sven Hesse | |
svn-id: r41773 | |||
2009-06-22 | Putting evalBoolResult() and evalExpr() into Script | Sven Hesse | |
svn-id: r41760 | |||
2009-06-22 | Implemented a call stack | Sven Hesse | |
svn-id: r41754 | |||
2009-06-22 | Encapsulating script file access | Sven Hesse | |
svn-id: r41753 | |||
2009-06-22 | Encapsulated access to _resultStr | Sven Hesse | |
svn-id: r41751 | |||
2009-06-22 | Encapsulated access to Parse::_resultInt | Sven Hesse | |
svn-id: r41750 | |||
2009-06-18 | Splitting an ADLPlayer and MDYPlayer from the AdLib class | Sven Hesse | |
svn-id: r41633 | |||
2009-06-17 | Changed opcodeGob to be functor-based | Sven Hesse | |
svn-id: r41603 | |||
2009-06-17 | Changed opcodeFunc to be functor-based | Sven Hesse | |
svn-id: r41602 | |||
2009-06-17 | Changed opcodeDraw to be functor-based | Sven Hesse | |
svn-id: r41601 | |||
2009-06-15 | Renamed _inter_resStr to _resultStr | Sven Hesse | |
svn-id: r41575 | |||
2009-06-15 | Renaming _inter_resVal to _resultInt | Sven Hesse | |
svn-id: r41574 | |||
2009-06-15 | Moving _inter_resVal and _inter_resStr from Global to Parse | Sven Hesse | |
svn-id: r41573 | |||
2009-06-15 | Renaming some variables in o1_assign() and o2_assign() to mirror the ↵ | Sven Hesse | |
structure in o6_assign() svn-id: r41569 | |||
2009-06-15 | Using the TYPE_ enum where applicable | Sven Hesse | |
svn-id: r41568 | |||
2009-06-15 | Propagating variable name changes | Sven Hesse | |
svn-id: r41565 | |||
2009-06-06 | Renamed the evaluateStore opcodes to assign, because that's what they are | Sven Hesse | |
svn-id: r41312 | |||
2009-06-06 | GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect ↵ | Max Horn | |
out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds svn-id: r41305 | |||
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to ↵ | Max Horn | |
SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references svn-id: r41299 | |||
2009-05-31 | GOB: Replaced many uses of strdupcpy by Common::String | Max Horn | |
svn-id: r41077 | |||
2009-05-31 | Replacing NULL with 0, since that's normally the C++-way | Sven Hesse | |
svn-id: r41059 | |||
2009-05-31 | - A new save system for the GobEngine, one that is not fundamentally broken ↵ | Sven Hesse | |
and is versioned. Unfortunately, this invalidates most save games created on big-endian machines, since endian-issues was a main problem with the old system - Removed the now superfluous variables sizes svn-id: r41056 | |||
2009-05-29 | atol -> atoi | Max Horn | |
svn-id: r41003 |