Age | Commit message (Expand) | Author |
2012-01-29 | GOB: Add a cheat debug command | Sven Hesse |
2012-01-28 | GOB: Pick the pearl at the right frame of the animation | Sven Hesse |
2012-01-28 | GOB: Oko gets hurt by fish and dies if health == 0 | Sven Hesse |
2012-01-28 | GOB: Air gets used up and is refilled by breathing | Sven Hesse |
2012-01-28 | GOB: Add the air and health meters in Geisha's Diving minigame | Sven Hesse |
2012-01-27 | GOB: Picking up pearls | Sven Hesse |
2012-01-27 | GOB: Add a controlable Oko to Geisha's Diving minigame | Sven Hesse |
2012-01-26 | GOB: Add pearls scrolling by on the ocean floor | Sven Hesse |
2012-01-26 | GOB: Add the background plants in Geisha's Diving minigame | Sven Hesse |
2011-09-18 | GOB: At the decorative fishes in the Diving minigame | Sven Hesse |
2011-09-16 | GOB: Fix a stupid mistake regarding enum MouseButtons | Sven Hesse |
2011-09-15 | GOB: Randomize when the evil fishes enter and leave | Sven Hesse |
2011-09-14 | GOB: Play the shooting sound in the Diving minigame | Sven Hesse |
2011-09-14 | GOB: Implement the fish shooting part of the Diving minigame | Sven Hesse |
2011-09-14 | GOB: Init "Diving" cursor | Sven Hesse |
2011-09-14 | GOB: Add stubby "Diving" white pearl drawing | Sven Hesse |
2011-09-14 | GOB: Add stubby "Diving" black pearl drawing | Sven Hesse |
2011-09-03 | GOB: Stub classes for Geisha's Diving and Penetration minigames | Sven Hesse |