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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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parse.cpp
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2009-04-07
Fixing the parser-related FIXMEs. 17 and 18 are int16 and int8, respectively
Sven Hesse
2009-04-07
GOB: Some more cleanup
Max Horn
2009-04-07
GOB: Gave tons of opcode explicit names. As a result, found potential bugs in...
Max Horn
2009-04-07
GOB: Some more code cleanup. My respect for the developers of the original GO...
Max Horn
2009-04-07
GOB: Gave some numerical constants a name. This codebase is a bit of a mess ;...
Max Horn
2008-12-15
Some more Urban Runner changes. Still no cylindrical smoking device, though
Sven Hesse
2008-05-28
Script variables are now always stored in the game version's native endianess.
Sven Hesse
2008-05-08
Restructured sound code
Sven Hesse
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-21
Some more small fixes. Gob3 is completable now :)
Sven Hesse
2007-04-05
- Minor cleanup
Sven Hesse
2007-04-02
"char *" -> "byte *" where appropriate
Sven Hesse
2007-03-20
Major clean-up, including:
Sven Hesse
2006-05-21
make printExpr, skipExpr accept both gob1 and gob2 expressions
Willem Jan Palenstijn
2006-05-01
- Stubbed goblinFunc(), it's completeley different; now it at least
Sven Hesse
2006-05-01
More stubs; GOB2 goes in-game for a second, then segfaults in the
Sven Hesse
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-08
Fixed tons of format string warnings for debug/error calls (including several...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn