Age | Commit message (Expand) | Author |
2012-07-30 | GOB: Implement the parents section in Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Reorder a few things | Sven Hesse |
2012-07-30 | GOB: Use Sound::sampleLoad in PreGob | Sven Hesse |
2012-07-30 | GOB: Implement the proper Once Upon A Time title sequence | Sven Hesse |
2012-07-30 | GOB: Add a class handling simple SEQ files | Sven Hesse |
2012-07-30 | GOB: Name the Once Upon A Time frame a bit more | Sven Hesse |
2012-07-30 | GOB: Allow spaces in the Once Upon A Time character generator | Sven Hesse |
2012-07-30 | GOB: Add the sounds in the Once Upon A Time character generator | Sven Hesse |
2012-07-30 | GOB: Add PreGob::beep() | Sven Hesse |
2012-07-30 | GOB: Add the walking child in the character generator | Sven Hesse |
2012-07-30 | GOB: Move recolor() into class Surface | Sven Hesse |
2012-07-30 | GOB: Implement the Once Upon A Time character generator | Sven Hesse |
2012-07-30 | GOB: Implement GCT text drawing in the end section | Sven Hesse |
2012-07-30 | GOB: Implement GCT text drawing in the Stork section | Sven Hesse |
2012-07-30 | GOB: Implement GCT drawing | Sven Hesse |
2012-07-30 | GOB: Implement parts of the Stork section in Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Implement parts of the Once Upon A Time end sequence | Sven Hesse |
2012-07-30 | GOB: Add the frame for normal Once Upon A Time game play | Sven Hesse |
2012-07-30 | GOB: Reorganize and clean up PreGob / Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Implement the Once Upon A Time "Bye Bye" screen | Sven Hesse |
2012-07-30 | GOB: Implement the animal names bit Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Add "long" PreGob language suffixes | Sven Hesse |
2012-07-30 | GOB: Fix some broken German text in Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Move the Once Upon A Time palettes into their own file | Sven Hesse |
2012-07-30 | GOB: Play a click sound in the Once Upon A Time menus | Sven Hesse |
2012-07-30 | GOB: Add some PreGob sound utility functions | Sven Hesse |
2012-07-30 | GOB: Stubbily implement the Once Upon A Time menus | Sven Hesse |
2012-07-30 | GOB: Move the intro parts into OnceUpon::showIntro() | Sven Hesse |
2012-07-30 | GOB: Show the specific game title in Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Show the Once Upon A Time fairytale quote | Sven Hesse |
2012-07-30 | GOB: Show the Once Upon A Time wait/load screen | Sven Hesse |
2012-07-30 | GOB: Add a PreGob method to get a localized file name | Sven Hesse |
2012-07-30 | GOB: Add a simple class for PreGob TXT files | Sven Hesse |
2012-07-30 | GOB: Show a mock-up of the Once Upon A Time title | Sven Hesse |
2012-07-30 | GOB: Implement the copy protection in Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Add PreGob animation utility functions | Sven Hesse |
2012-07-30 | GOB: Verify the language in Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Load the Once Upon A Time fonts | Sven Hesse |
2012-07-30 | GOB: Open the Once Upon A Time archives | Sven Hesse |
2012-07-30 | GOB: Add PreGob input/event utility functions | Sven Hesse |
2012-07-30 | GOB: Add some PreGob and Once Upon A Time cursor functions | Sven Hesse |
2012-07-30 | GOB: Add palettes for Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Add some generic PreGob graphics functions | Sven Hesse |
2012-07-30 | GOB: Add PreGob stubs for the Once Upon A Time games | Sven Hesse |