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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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scenery.h
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Author
2008-04-27
Implemented support for VMDs substituting object animations.
Sven Hesse
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-07-01
Re-added __attribute__(packed)
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-25
Removing lots of superfluous semicola (see mail by David Weinehall on scummvm...
Max Horn
2007-04-05
- Minor cleanup
Sven Hesse
2007-03-20
Major clean-up, including:
Sven Hesse
2007-01-05
Fixed the loading delay bug I introduced with the playing from CD fix (#1626308)
Sven Hesse
2006-07-23
Use #include "..." instead of #include <...> for pack-start.h and pack-end.h
Torbjörn Andersson
2006-07-22
Fix struct packing issues (macros are not resolve in #pragma params, at least...
Max Horn
2006-07-21
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...
Max Horn
2006-07-09
Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...
Max Horn
2006-06-13
Fixing Scenery::_statics, Game::_totTextData and Game::_totResourceTable
Sven Hesse
2006-06-12
Using MemoryReadStream for Scenery::loadAnim()
Sven Hesse
2006-06-12
Fixing loading of Scenery::_animations[] + small gob2 cleanup
Sven Hesse
2006-05-29
- More GOB2 map conversions
Sven Hesse
2006-04-14
- Seems like I forget a branch in Mult_v2::animate()
Sven Hesse
2006-02-16
Updating more opcodes for Gob2
Sven Hesse
2006-02-11
Moved engines to the new engines/ directory
Max Horn