Age | Commit message (Expand) | Author |
2007-12-13 | Fixing bug #1850343 (GOB1: Long beeping noise after cutscene) | Sven Hesse |
2007-11-18 | Moved Gob's square wave generator to sound/softsynth/pcspk.h | Sven Hesse |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-07-01 | Fix for bug #1746059 (WEEN: The intro hangs, and sound is corrupted) | Max Horn |
2007-06-28 | Changed GOB to use common/frac.h | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-16 | Fixed regression that was added when making it compile with MSVC8 | Sven Hesse |
2007-04-15 | Fixing compile for me, hopefully not breaking it for the MSVC8 again... | Sven Hesse |
2007-04-15 | fixed warnings | Paweł Kołodziejski |
2007-04-15 | Removed the need for double<->int conversions in readBuffer() | Sven Hesse |
2007-04-13 | Moving the mutex locking out of the loop | Sven Hesse |
2007-04-05 | - Minor cleanup | Sven Hesse |
2007-03-30 | - Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo... | Sven Hesse |
2007-03-29 | - Properly implemented the ImdPlayer | Sven Hesse |
2007-03-20 | Major clean-up, including: | Sven Hesse |
2007-02-26 | 'Optimized' SquareWaveStream::readBuffer a bit, removed some dead code, and c... | Max Horn |
2007-02-26 | calling memset to zero a buffer you are about to fill with audio data is not ... | Max Horn |
2007-02-26 | stop audio streams before deleting them | Willem Jan Palenstijn |
2007-02-17 | - Added a warning when o1_checkData()/o2_checkData() can't find the file it's... | Sven Hesse |
2007-02-15 | - Changed the speaker stuff again | Sven Hesse |
2007-02-14 | - Changed the square wave generator / speaker emulation, hopefully fixing the... | Sven Hesse |
2007-02-12 | More demo version fixes | Sven Hesse |
2007-02-07 | The SoundHandle isn't stopped indirectly by AudioCD.play() anymore, so remove... | Sven Hesse |
2007-02-04 | - Plugged some leaks and fixed some memory errors | Sven Hesse |
2007-01-31 | Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection | Sven Hesse |
2007-01-31 | - Snd::WaitEndPlay() should stop a running composition | Sven Hesse |
2007-01-31 | Minor sound playing correction | Sven Hesse |
2007-01-31 | - Correctly setting of Snd::_playingSound | Sven Hesse |
2007-01-30 | - Changed _soundFlags and implemented "compositions" | Sven Hesse |
2007-01-25 | - Some clean-up | Sven Hesse |
2006-05-29 | - More GOB2 map conversions | Sven Hesse |
2006-05-11 | - Sound! Still a bit glitchy, though: | Sven Hesse |
2006-02-26 | stop playing a sample before deleting the sample data | Willem Jan Palenstijn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |