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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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gob
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sound.cpp
Age
Commit message (
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Author
2007-04-13
Moving the mutex locking out of the loop
Sven Hesse
2007-04-05
- Minor cleanup
Sven Hesse
2007-03-30
- Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo...
Sven Hesse
2007-03-29
- Properly implemented the ImdPlayer
Sven Hesse
2007-03-20
Major clean-up, including:
Sven Hesse
2007-02-26
'Optimized' SquareWaveStream::readBuffer a bit, removed some dead code, and c...
Max Horn
2007-02-26
calling memset to zero a buffer you are about to fill with audio data is not ...
Max Horn
2007-02-26
stop audio streams before deleting them
Willem Jan Palenstijn
2007-02-17
- Added a warning when o1_checkData()/o2_checkData() can't find the file it's...
Sven Hesse
2007-02-15
- Changed the speaker stuff again
Sven Hesse
2007-02-14
- Changed the square wave generator / speaker emulation, hopefully fixing the...
Sven Hesse
2007-02-12
More demo version fixes
Sven Hesse
2007-02-07
The SoundHandle isn't stopped indirectly by AudioCD.play() anymore, so remove...
Sven Hesse
2007-02-04
- Plugged some leaks and fixed some memory errors
Sven Hesse
2007-01-31
Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection
Sven Hesse
2007-01-31
- Snd::WaitEndPlay() should stop a running composition
Sven Hesse
2007-01-31
Minor sound playing correction
Sven Hesse
2007-01-31
- Correctly setting of Snd::_playingSound
Sven Hesse
2007-01-30
- Changed _soundFlags and implemented "compositions"
Sven Hesse
2007-01-25
- Some clean-up
Sven Hesse
2006-05-29
- More GOB2 map conversions
Sven Hesse
2006-05-11
- Sound! Still a bit glitchy, though:
Sven Hesse
2006-02-26
stop playing a sample before deleting the sample data
Willem Jan Palenstijn
2006-02-11
Moved engines to the new engines/ directory
Max Horn