Age | Commit message (Expand) | Author |
---|---|---|
2007-01-31 | Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection | Sven Hesse |
2007-01-31 | - Snd::WaitEndPlay() should stop a running composition | Sven Hesse |
2007-01-31 | Minor sound playing correction | Sven Hesse |
2007-01-31 | - Correctly setting of Snd::_playingSound | Sven Hesse |
2007-01-30 | - Changed _soundFlags and implemented "compositions" | Sven Hesse |
2007-01-25 | - Some clean-up | Sven Hesse |
2006-05-29 | - More GOB2 map conversions | Sven Hesse |
2006-05-11 | - Sound! Still a bit glitchy, though: | Sven Hesse |
2006-02-26 | stop playing a sample before deleting the sample data | Willem Jan Palenstijn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |