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2010-02-06Fascination: Fix lamp problem in parking lot.Arnaud Boutonné
svn-id: r47927
2010-02-04Fascination - Add detection for EN Atari versionArnaud Boutonné
svn-id: r47871
2010-02-03clean-up : forgot commented codeArnaud Boutonné
svn-id: r47869
2010-02-03Fascination - based on the theoritical values of flag, use getWindow instead ↵Arnaud Boutonné
of the code I added. Suppress shr 8 in getWindow and switched from int8 to uint16, in order to match the executable. svn-id: r47868
2010-02-03Fascination - Cleanup: suppress some noisy debug output, suppress some ↵Arnaud Boutonné
obsolete and commented code. svn-id: r47851
2010-02-03Implementing saving/loading for Fascination. Tested in the DOS floppy ↵Sven Hesse
versions and the Amiga version svn-id: r47845
2010-02-03Only show that annoying checkmouse warning for FascinationSven Hesse
svn-id: r47840
2010-02-03Minor style-related changesSven Hesse
svn-id: r47839
2010-02-03Fascination - Fix screen transition Arnaud Boutonné
svn-id: r47830
2010-02-02Fascination - comment calls to getWindow() in checkMouse(). I think ↵Arnaud Boutonné
getWindow() is wrong, and to be replaced with my new check. The first window reacts ! svn-id: r47829
2010-02-02Fascination - Add a window specific function, modify checkmouse() function ↵Arnaud Boutonné
in order to use it (without breaking the other games). Windows are no longer "transparent" svn-id: r47828
2010-02-02Fascination - Add a define to enable/disable MDY player, as it currently ↵Arnaud Boutonné
generates more warnings than sounds svn-id: r47827
2010-02-02Fascination - Fix one wrong wait timeArnaud Boutonné
svn-id: r47826
2010-02-01Renaming saveload_Fascination.cpp to saveload_fascin.cpp, to fit the naming ↵Sven Hesse
scheme svn-id: r47805
2010-01-31Fascination - Partially fix the introArnaud Boutonné
svn-id: r47763
2010-01-31Properly deleting the TOT resource table again when loading failedSven Hesse
svn-id: r47750
2010-01-31Adding some sanity assertsSven Hesse
svn-id: r47749
2010-01-27- Fixed openWin, saveWin, restoreWin, closeWin, winMove and activeWin, so ↵Arnaud Boutonné
that windows are AT LEAST working - Suppressed dirty traces. This has to be reviewed/rewritten. It looks better without. - Add initialization of two variables in one exceptional case in winDraw. (Thanks Cyx) svn-id: r47616
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-22Get rid of kGameTypeAdibouUnknown (which is a mix of other versions), and ↵Arnaud Boutonné
Add kGameTypeAdibou1. svn-id: r47448
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Fixed some cppcheck warnings.Torbjörn Andersson
svn-id: r47393
2010-01-18Add detection for another french ADI4 environment diskArnaud Boutonné
svn-id: r47361
2010-01-12Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵Johannes Schickel
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
svn-id: r47182
2010-01-03Fix a buffer overflow (thanks to syke) and modify the way the instruments ↵Arnaud Boutonné
are loaded (bytes instead of uint16). This (sadly) doesn't fix the MDY player. svn-id: r46936
2010-01-01Fix a buffer overflow, thanks to sykeArnaud Boutonné
svn-id: r46851
2009-12-31Make sure that enough data is read out of the scriptSven Hesse
svn-id: r46785
2009-12-30Fixing an out of array bounds readSven Hesse
svn-id: r46784
2009-12-19gob - Remove detection of a cracked version of Lost in TimeArnaud Boutonné
svn-id: r46423
2009-12-17gob - Split LiT part 2 detection in light / full. Arnaud Boutonné
svn-id: r46412
2009-12-17gob - Add MD5 for LiT floppy part 1 "full", part 1 "light" and part 2. Part ↵Arnaud Boutonné
2 still has to be properly separated between "full" and "light" svn-id: r46411
2009-12-09Change GOB engine so that not all its files depend on gui/dialog.h (and thus ↵Max Horn
tons of other headers in gui/ and graphics/) svn-id: r46317
2009-12-08Fix some MSVC warnings (part of patch #2909981)Max Horn
svn-id: r46291
2009-12-01gob - Add cursor handling for Fascination windows (close and move at least)Arnaud Boutonné
svn-id: r46233
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-11-16Gob - Add MD5 for Adibou 1, a new SCN demo and some Adi2, Adi4 and Adibou2 ↵Arnaud Boutonné
titles svn-id: r45941
2009-11-16gob - Add 'adibou2', rename 'adibou4' into 'adi4', add several Gob1, Gob2, ↵Arnaud Boutonné
Gob3, Adi2, Adi4, and Adibou2 MD5s svn-id: r45938
2009-11-16gob - Preliminar saveload for FascinationArnaud Boutonné
svn-id: r45937
2009-11-14gob - Add MD5s of english Adi 4.10 and german Adi 2.6Arnaud Boutonné
svn-id: r45899
2009-11-14Gob - Add MD5s for Gobliins2 and Little Red Riding Hood included on an old ↵Arnaud Boutonné
AD2 CD. svn-id: r45887
2009-11-10Gob - Add detection for another win31 Lost in Time found on french ADI 2.6 ↵Arnaud Boutonné
Français-Maths 4e svn-id: r45821
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-10-28Add multilanguage EN+FR versions of gob2 and gob3 found on english Adi 4.10 ↵Arnaud Boutonné
English+Maths Year 8 svn-id: r45476
2009-10-28Fixing "graphical glitch in Bizoo level" (bug #2867361)Sven Hesse
svn-id: r45470
2009-10-28Adding another Windows Lost in Time version, German/FrenchSven Hesse
svn-id: r45469
2009-10-28Style fixesSven Hesse
svn-id: r45468
2009-10-28Removing trailing spacesSven Hesse
svn-id: r45467
2009-10-23Gob - Add a workaround for gob3 Sofa bug #2867294. It's now possible to exit ↵Arnaud Boutonné
the animation by clicking svn-id: r45353