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AgeCommit message (Expand)Author
2009-08-08When opening a data stream, don't read the whole file into memory if not nece...Sven Hesse
2009-08-02Show a message if saving or loading a game fails.Sven Hesse
2009-08-02Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and d...Sven Hesse
2009-08-02When ESCing videos, seek to the last frame that was meant to be played. Fixes...Sven Hesse
2009-07-29Oops, fixing a regression I created with the Map_v4/Map_v2-mergeSven Hesse
2009-07-28More alignment-related changesSven Hesse
2009-07-28Changing stuff around a bit so alignment requirements won't increaseSven Hesse
2009-07-28Silencing two "empty loop body" warningsSven Hesse
2009-07-25Moved the decision whether subtitles should be displayed, so that the broken ...Sven Hesse
2009-07-25Added a workaround to fix the Last Dynasty video greenness for nowSven Hesse
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-07-24Merging Map_v4 into Map_v2Sven Hesse
2009-07-24CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete ...Sven Hesse
2009-07-24Renaming getAnchor() to getFrameCoords()Sven Hesse
2009-07-24Added a method to easily dump resources to fileSven Hesse
2009-07-24Adding ADL playback to the demoplayerSven Hesse
2009-07-24Caching the subtitle font and color, because some don't assign thoseSven Hesse
2009-07-24Adding subtitle support to WoodruffSven Hesse
2009-07-23Fixing a bug in the V4 save file handler, produced by a "neat" feature in Woo...Sven Hesse
2009-07-21Fixing the text input in Gob1 (the loading code wasn't printed as you typed a...Sven Hesse
2009-07-21Fixing "Game "hangs" after first level" (bug #2824414)Sven Hesse
2009-07-21Making some static const uint32s public, older GCC versions don't seem to lik...Sven Hesse
2009-07-18Adding a workaround for the guard house card game "game over" screen in WoodruffSven Hesse
2009-07-17/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely m...Sven Hesse
2009-07-17Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actua...Sven Hesse
2009-07-17Making TOTResourceItem::size unsigned, fixing a graphics bug that crept inSven Hesse
2009-07-17Added some more debug warnings when resources can't be loadedSven Hesse
2009-07-14Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006Arnaud Boutonné
2009-07-14Add detection for Playtoons CK 3 (FR)Arnaud Boutonné
2009-07-13Allow resource loading from EXT even if the TOT has none againSven Hesse
2009-07-10Fixing mismatched deleteSven Hesse
2009-07-09Giving Font its own real classSven Hesse
2009-07-07kFeatures800 -> kFeatures800x600 in order to have more meaningful nameEugene Sandulenko
2009-07-07Change SaveLoad_Playtoons caseArnaud Boutonné
2009-07-07- Add a new gametype for 'The Land of the Magic Stones'Arnaud Boutonné
2009-07-07- Separate Playtoons gametypes from in GobEngine::initGameParts()Arnaud Boutonné
2009-07-07Add detection of Playtoons 2 EnArnaud Boutonné
2009-07-06Loop over the string instead of copying and then editing it (hopefully, the P...Sven Hesse
2009-07-06add workaround for PSP compiler ICEJoost Peters
2009-07-06Splitting up the big evaluate() functionSven Hesse
2009-07-06Adding more commentsSven Hesse
2009-07-05Added an enum for the hotspot statesSven Hesse
2009-07-05Adding some hotspot debug messagesSven Hesse
2009-07-05Renaming the last occurences of "Collision" to "Hotspot"Sven Hesse
2009-07-05Reordering some methodsSven Hesse
2009-07-05Renaming FontDesc::extraData to charWidthsSven Hesse
2009-07-05More input related split-offsSven Hesse
2009-07-05Split off some drawing related functionsSven Hesse
2009-07-05Ooops, fixing monospaced text input againSven Hesse
2009-07-05Split off Hotspots::evaluateNew()Sven Hesse