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AgeCommit message (Expand)Author
2009-07-18Merged revisions 42463,42468-42484,42486-42488,42490-42495,42498-42507,42510-...Travis Howell
2009-07-17/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely m...Sven Hesse
2009-07-17Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actua...Sven Hesse
2009-07-17Making TOTResourceItem::size unsigned, fixing a graphics bug that crept inSven Hesse
2009-07-17Added some more debug warnings when resources can't be loadedSven Hesse
2009-07-14Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006Arnaud Boutonné
2009-07-14Add detection for Playtoons CK 3 (FR)Arnaud Boutonné
2009-07-13Allow resource loading from EXT even if the TOT has none againSven Hesse
2009-07-10Merged revisions 42322,42328,42345-42346,42354-42358 via svnmerge from Travis Howell
2009-07-10Fixing mismatched deleteSven Hesse
2009-07-10Merged revisions 42277-42278,42286-42290,42292-42293,42297,42300-42301,42303,...Travis Howell
2009-07-09Giving Font its own real classSven Hesse
2009-07-07Merged revisions 42205-42206,42208-42209,42211-42212,42214-42217,42219,42221-...Travis Howell
2009-07-07kFeatures800 -> kFeatures800x600 in order to have more meaningful nameEugene Sandulenko
2009-07-07Change SaveLoad_Playtoons caseArnaud Boutonné
2009-07-07- Add a new gametype for 'The Land of the Magic Stones'Arnaud Boutonné
2009-07-07- Separate Playtoons gametypes from in GobEngine::initGameParts()Arnaud Boutonné
2009-07-07Add detection of Playtoons 2 EnArnaud Boutonné
2009-07-07Merged revisions 42163-42164,42167-42181,42196-42200 via svnmerge from Travis Howell
2009-07-06Loop over the string instead of copying and then editing it (hopefully, the P...Sven Hesse
2009-07-06add workaround for PSP compiler ICEJoost Peters
2009-07-06Splitting up the big evaluate() functionSven Hesse
2009-07-06Merged revisions 42087-42088,42093-42095,42097-42099,42104-42107,42110,42112-...Travis Howell
2009-07-06Adding more commentsSven Hesse
2009-07-05Added an enum for the hotspot statesSven Hesse
2009-07-05Adding some hotspot debug messagesSven Hesse
2009-07-05Renaming the last occurences of "Collision" to "Hotspot"Sven Hesse
2009-07-05Reordering some methodsSven Hesse
2009-07-05Renaming FontDesc::extraData to charWidthsSven Hesse
2009-07-05More input related split-offsSven Hesse
2009-07-05Split off some drawing related functionsSven Hesse
2009-07-05Ooops, fixing monospaced text input againSven Hesse
2009-07-05Split off Hotspots::evaluateNew()Sven Hesse
2009-07-05More state-related encapsulationSven Hesse
2009-07-05Correcting an input related mistakeSven Hesse
2009-07-05Encapsulating hotspot state readingSven Hesse
2009-07-05Adding a workaround for an invalid expression in Gob1 EGASven Hesse
2009-07-05Removing the now unneeded Game_v* classesSven Hesse
2009-07-05Putting the Urban noCD check into Init_v6::initGame()Sven Hesse
2009-07-05Merging playTot()Sven Hesse
2009-07-05Merging Game's and Game_v6's totSub()Sven Hesse
2009-07-05Merging Game_v1's and Game_v2's prepareStart()Sven Hesse
2009-07-05Fixing indentSven Hesse
2009-07-05Removing the now empty Game_Fascination classSven Hesse
2009-07-05Wrapping the block end marker checks into Hotspots::Hotspot::isEnd()Sven Hesse
2009-07-05Moving the "Collision" stuff to Hotspots in hotspots.cpp/.hSven Hesse
2009-07-05Added a skipBlock() methodSven Hesse
2009-07-05Added a Key and ShortKey enumSven Hesse
2009-07-05Commenting prepareStr a bit and renaming it to cleanupStrSven Hesse
2009-07-05Adding an enum MouseButtonsSven Hesse