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path: root/engines/hdb/ai.h
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2019-09-03HDB: Change init functions to handle errorsStrangerke
2019-09-03HDB: Make Platform specific constants into variablesNipun Garg
2019-09-03HDB: Unstub Sound related stubsNipun Garg
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Fix compilation for MSVC9Strangerke
2019-09-03HDB: Fix another incorrect allocation/deallocation.Eugene Sandulenko
This leads to double free, because gfxList contains list to pointers to gfxCache, which is managed by the Gfx code
2019-09-03HDB: Fix checkActionList()Nipun Garg
2019-09-03HDB: Delete all _tTileLookupArray values at onceNipun Garg
2019-09-03HDB: Add _animTiles to fix memory leaksNipun Garg
2019-09-03HDB: Delete Cached gfx data in one placeNipun Garg
2019-09-03HDB: Fix double free() and meaningless 'new' allocationsEugene Sandulenko
2019-09-03HDB: NULL each tile after calling destructorNipun Garg
2019-09-03HDB: Add destructor to AIEntity and AnimTargetNipun Garg
2019-09-03HDB: Fix data types in AIEntityEugene Sandulenko
2019-09-03HDB: Fix data typeEugene Sandulenko
2019-09-03HDB: Add queryInventoryTypeSlot()Nipun Garg
2019-09-03HDB: Add missing Gfx variable and Weapon functionsNipun Garg
2019-09-03HDB: Add cineFunction()Nipun Garg
2019-09-03HDB: Add cineRemoveEntity()Nipun Garg
2019-09-03HDB: Add cinematic functions for PicNipun Garg
2019-09-03HDB: Complete AI::restartSystem()Eugene Sandulenko
2019-09-03HDB: Set and Draw Bonus StarsNipun Garg
2019-09-03HDB: Refarcot entity save/loading into separate methodsEugene Sandulenko
2019-09-03HDB: Add FuncLookUp structs and functionsNipun Garg
2019-09-03HDB: Add AI save() and loadSaveFile()Nipun Garg
There are stubs for Pointers and Function Pointers
2019-09-03HDB: Modify InvEnt to have AIEntity as memberNipun Garg
2019-09-03HDB: Add cinePlayVoice() and cinePlaySound()Nipun Garg
2019-09-03HDB: Add cineStartMap()Nipun Garg
2019-09-03HDB: Fix type warningNipun Garg
2019-09-03HDB: Add laserScan()Nipun Garg
2019-09-03HDB: Add _laserRescan and _laserOnScreenNipun Garg
2019-09-03HDB: Add clearDiverters()Nipun Garg
2019-09-03HDB: Add Gate PuddlesNipun Garg
2019-09-03HDB: Move Bots gfx into _ai classNipun Garg
2019-09-03HDB: Move Bots gfx into _gfxNipun Garg
2019-09-03HDB: Remove '#if 0' conditionalsNipun Garg
2019-09-03HDB: Add _fairystones functionsNipun Garg
2019-09-03HDB: Add _fairystones dataNipun Garg
2019-09-03HDB: Commet out non-compiling codeNipun Garg
2019-09-03HDB: Add Gfx dataNipun Garg
2019-09-03HDB: Implement cineSpawnEntity()Eugene Sandulenko
2019-09-03HDB: Add Pushing codeNipun Garg
2019-09-03HDB: Unstub aiVortexianActionNipun Garg
2019-09-03HDB: Fix compilationEugene Sandulenko
2019-09-03HDB: Add checkForTouchplate()Nipun Garg
2019-09-03HDB: Add useTarget()Nipun Garg
2019-09-03HDB: Add addBridgeExtend() and animateBridges()Nipun Garg
2019-09-03HDB: Add _bridges dataNipun Garg
2019-09-03HDB: Add isClosedDoor() and isOpenDoor()Nipun Garg
2019-09-03HDB: Add traceStraightPath()Nipun Garg