Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-06 | KYRA: cleanup dir | athrxx | |
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before. | |||
2014-02-18 | KYRA: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-06-13 | KYRA: Reduce amount of updateScreen calls. | Johannes Schickel | |
This fixes some slowdowns in Kyra2 with the OpenGL backend for me. Most of the updateScreen calls saved were introduced by us implementing the original behavior of hiding the mouse before drawing onto the screen and showing it again afterwards, since the mouse cursor is not drawn on the game screen in our implementation (and unlike in the original) this is not necessary. | |||
2012-03-13 | JANITORIAL: Simply use *x instead of *x.get() on smart pointers. | Christoph Mallon | |
2011-12-27 | KYRA: Some formatting fixes. | Johannes Schickel | |
2011-12-26 | KYRA: (EOB) - Start implementing EOB1 party transfer (not working yet) | athrxx | |
(ScummVM specific solution which allows the selection of save files of all configured EOB1 targets) | |||
2011-12-26 | KYRA: (EOB) - extend save/load dialogue to support 990 slots | athrxx | |
2011-12-26 | KYRA: (EOB) - more work on ingame menus | athrxx | |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-07-04 | KYRA: cleanup last commit | athrxx | |
2011-07-04 | KYRA: fix ingame menu save slots | athrxx | |
- long GMM save descriptions will be trimmed to fit the ingame menu save slots - prevent writing beyond the right margin in Kyra 1 save slots | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | KYRA: Clean up of header includes. | Johannes Schickel | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2010-10-28 | KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. | Johannes Schickel | |
This is to avoid name similarity between KyraEngine::saveGameState(Intern) and Engine::saveGameState. svn-id: r53912 | |||
2010-07-16 | In the help of making the new C++ standard a better one, we will now no ↵ | Johannes Schickel | |
longer rely on using parent class names in friend classes of a subclass. svn-id: r50952 | |||
2010-05-05 | Replace KYRA's strncpy and strncat usages by strlcpy/strlcat. | Johannes Schickel | |
svn-id: r48954 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2009-10-11 | Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 ↵ | Johannes Schickel | |
games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus. svn-id: r44916 | |||
2009-10-11 | Fix FM-Towns/PC98 menu code. | Johannes Schickel | |
svn-id: r44905 | |||
2009-10-06 | KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵ | Florian Kagerer | |
typing savegame names - fixed some minor bugs svn-id: r44709 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-08-07 | show VK in gui_v2 games of kyra | Kostas Nakos | |
svn-id: r43097 | |||
2009-06-21 | Enable proper umlaut handling in kyra 1-3. | Johannes Schickel | |
svn-id: r41721 | |||
2009-06-15 | KYRA: fixed regression (broken menu slide bars in HOF/MR) | Florian Kagerer | |
svn-id: r41576 | |||
2009-06-15 | LOL: - started on the ingame menu code (death menu, load menu and main menu) | Florian Kagerer | |
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557 | |||
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of ↵ | Max Horn | |
char pointers) svn-id: r41000 | |||
2009-05-29 | More formatting. | Johannes Schickel | |
svn-id: r40994 | |||
2009-05-29 | Formatting. | Johannes Schickel | |
svn-id: r40991 | |||
2009-05-23 | Cleanup. | Johannes Schickel | |
svn-id: r40799 | |||
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵ | Florian Kagerer | |
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-16 | Switched kyra1 to use the same input functionality as kyra2 and kyra3. | Johannes Schickel | |
svn-id: r35393 | |||
2008-11-09 | - Implemented Engine::saveGameState for KYRA | Johannes Schickel | |
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-01 | Merging more of the GSoC 2008 RTL branch: KYRA | Max Horn | |
svn-id: r34246 | |||
2008-08-25 | Implemented continous screen updating while waiting for text input in v2 ↵ | Johannes Schickel | |
GUI. (based on LoK implementation) svn-id: r34157 | |||
2008-08-25 | Added short delay(Millis) call while waiting for text input, should reduce ↵ | Johannes Schickel | |
CPU usage a little bit. svn-id: r34149 | |||
2008-08-20 | Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". ↵ | Johannes Schickel | |
(Without Max' compressed backward seeking support for now) svn-id: r34053 | |||
2008-08-04 | Merged revisions ↵ | Christopher Page | |
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624 | |||
2008-08-02 | Proper fix for bug #2035459 "KYRA1: long savegame names cause garbage". | Johannes Schickel | |
svn-id: r33519 | |||
2008-07-08 | Updated KYRA to work with the new GMM implementation | Christopher Page | |
svn-id: r32959 | |||
2008-07-08 | KYRA works with the new GMM implementation | Christopher Page | |
svn-id: r32957 | |||
2008-06-25 | Kyra and Lure are now using the new _quit flag | Christopher Page | |
svn-id: r32772 | |||
2008-05-11 | - Renamed KyraEngine to KyraEngine_v1 | Johannes Schickel | |
- kyra.* -> kyra_v1.* - scene.cpp -> scene_v1.cpp svn-id: r32044 | |||
2008-05-11 | Committed slightly modified patch #1961830 "KYRA: Scroll wheel support for ↵ | Johannes Schickel | |
Kyra 2 and 3". svn-id: r32016 | |||
2008-05-10 | Implemented opcode 106: o2_playFireflyScore. | Johannes Schickel | |
svn-id: r31980 | |||
2008-05-10 | - Added small delay to GUI_v2::getInput | Johannes Schickel | |
- Prevent kyra3 background music from stopping while menu is open svn-id: r31979 | |||
2008-05-06 | - Fixed some memory leaks in kyra3 | Johannes Schickel | |
- Fixed valgrind warnings in GUI_v2 code svn-id: r31902 |