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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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kyra
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saveload.cpp
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Author
2007-02-03
Workaround bad values for _curSfxFile in old savegames.
Johannes Schickel
2007-01-29
little fix for fm-towns sfx.
Johannes Schickel
2007-01-29
- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)
Johannes Schickel
2006-09-17
- removes the kyra specific language flag system, and uses the language enum ...
Johannes Schickel
2006-09-10
- Some little checks for shape usage.
Johannes Schickel
2006-07-27
- renaming all opcodes from cmd_* to c1_*
Johannes Schickel
2006-06-03
Don't allow creation of save file when the user quits the game while the intro.
Johannes Schickel
2006-06-01
Call setWalkspeed() after reading config settings, and after loading savegames,
Torbjörn Andersson
2006-05-28
- makes Screen::getPagePtr private
Johannes Schickel
2006-05-28
The Kyra settings are now stored in the config file instead of the savegames.
Torbjörn Andersson
2006-05-26
- redraw inventory before entering a room
Johannes Schickel
2006-04-04
Removed extra exclamation marks in warning() calls as well.
Eugene Sandulenko
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-24
Fix MSVC warnings
Andrew Kurushin
2006-03-16
- Fixes some gfx glitches (the falling feather and the falling leaf now have ...
Johannes Schickel
2006-03-08
Implemented the last menu (the settings screen). Walking speed, text speed,
Oystein Eftevaag
2006-02-25
A typical example why MKID is dangerous: Kyra uses it incorrectly, thus saveg...
Max Horn
2006-02-14
Made the kyra debug extensions more generic, i.e. scumm engine could replace
Johannes Schickel
2006-02-14
Reworked kyra debug output system. Now he have special kyra intern debug leve...
Johannes Schickel
2006-02-11
Moved engines to the new engines/ directory
Max Horn
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