Age | Commit message (Collapse) | Author |
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- added Kyra2 load menu, currently just accessable from startup menu though
svn-id: r31331
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svn-id: r31281
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- Added support for variable length savegame name field
- Changed savegame identifier
- Increased savegame file version
svn-id: r31268
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svn-id: r31249
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svn-id: r31246
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svn-id: r31164
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svn-id: r31155
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svn-id: r31154
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svn-id: r28294
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26511
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the old code did not properly track the mouse upon click events, and KyraEngine::waitForEvent ignored _flags.useHiResOverlay)
svn-id: r26221
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flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
svn-id: r25660
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svn-id: r25359
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svn-id: r25261
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- gets rid of GameFlags::hasAudioCD
svn-id: r25258
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defined in Common for that now
- also reworks the game flag system in general
svn-id: r23920
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- Less redrawing while loading a savegame.
svn-id: r23864
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- changing ScriptHelper functions so it will be useable for kyra2 and kyra3 too
- unbreaking savegames (increasing the VERSION number since the game flags table got resized to be useable for kyra3)
svn-id: r23612
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svn-id: r22904
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so that _timers[] is properly synced with _configWalkspeed. Should fix bug
#1498660.
svn-id: r22814
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- introduces Screen::getCPagePtr and Screen::getPageRect (which should ease the introduction of dirty rect handling)
- moves KyraEngine::loadBitmap to Screen
svn-id: r22716
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The settings in older savegames are ignored.
svn-id: r22705
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- some cleanup
svn-id: r22660
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svn-id: r21608
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to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
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svn-id: r21440
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correct restored background)
- Fixes brandon width value after loading (removes gfx glitch while talking with the tree)
svn-id: r21332
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and speech modes (text only, speech only, speech & text) can now be
configured. Toggling music and sound in general is not enabled yet.
Also formatted the static menu resources a bit differently, made
sure some vars in the menu code always got initalized, and
fixed a slight formatting error :).
svn-id: r21145
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savegames are not interchangable between BE and LE systems. Fixing this, by breaking all LE savegames (enabling a compatibility mode, if desired, is easy)
svn-id: r20866
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their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.
svn-id: r20695
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levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
svn-id: r20678
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svn-id: r20582
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