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path: root/engines/kyra/saveload_lol.cpp
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2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-10-28KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.Johannes Schickel
This is to avoid name similarity between KyraEngine::saveGameState(Intern) and Engine::saveGameState. svn-id: r53912
2010-10-23LOL: - fix invalid mem accessFlorian Kagerer
- also extend LordHoto's recent item code changes to LOL svn-id: r53740
2010-01-18LOL: cleanup last commitFlorian Kagerer
svn-id: r47354
2010-01-18LOL: fixed spell array sizeFlorian Kagerer
svn-id: r47353
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵Max Horn
header common/types.h svn-id: r47180
2009-12-26LOL: - added workaround for portrait speech animations which would sometimes ↵Florian Kagerer
"freeze" - renamed some stuff svn-id: r46601
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
svn-id: r45233
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-04LoL PC98: Fix thumbnail creation for quick saves and autosave.Johannes Schickel
svn-id: r44623
2009-09-13LOL/Floppy: fixed size of menu boxesFlorian Kagerer
svn-id: r44061
2009-08-16Fix format arugments in LoL code. (triggered via -Wformat-security)Johannes Schickel
svn-id: r43444
2009-06-07LOL: minor bug fixFlorian Kagerer
svn-id: r41358
2009-06-07Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵Johannes Schickel
_flagsTable instead. svn-id: r41351
2009-06-06LOL: fix last commitFlorian Kagerer
svn-id: r41225
2009-06-05LOL: minor bug fixFlorian Kagerer
svn-id: r41201
2009-05-21LOL: - implemented freeze spellFlorian Kagerer
- fixed saveload code - added some opcode for the swamp svn-id: r40763
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-19Formatting.Johannes Schickel
svn-id: r40717
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-17- Fix mouse cursor visibilty on load game in LoLJohannes Schickel
- Only show mouse cursor after cursor change, when the mouse was visible svn-id: r40669
2009-05-17Fixed compilation when LoL is not enabledFilippos Karapetis
svn-id: r40644
2009-05-16LOL: implemented loading and saving via Alt/Ctrl + number keysFlorian Kagerer
svn-id: r40631