Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-06-25 | KYRA: revert d7e700f370c258a5f4786d972af3666b93b71f94 | athrxx | |
The GMM mouse cursor bug has now been fixed inside the GMM and CursorMan code. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | KYRA: Clean up of header includes. | Johannes Schickel | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-02-16 | KYRA/LOL: fixed hand item cursor bug | athrxx | |
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases. | |||
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-10-28 | KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. | Johannes Schickel | |
This is to avoid name similarity between KyraEngine::saveGameState(Intern) and Engine::saveGameState. svn-id: r53912 | |||
2010-10-23 | LOL: - fix invalid mem access | Florian Kagerer | |
- also extend LordHoto's recent item code changes to LOL svn-id: r53740 | |||
2010-01-18 | LOL: cleanup last commit | Florian Kagerer | |
svn-id: r47354 | |||
2010-01-18 | LOL: fixed spell array size | Florian Kagerer | |
svn-id: r47353 | |||
2010-01-08 | Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵ | Max Horn | |
header common/types.h svn-id: r47180 | |||
2009-12-26 | LOL: - added workaround for portrait speech animations which would sometimes ↵ | Florian Kagerer | |
"freeze" - renamed some stuff svn-id: r46601 | |||
2009-10-18 | Introduced new type Common::DisposeAfterUse::Flag | Max Horn | |
svn-id: r45233 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-10-04 | LoL PC98: Fix thumbnail creation for quick saves and autosave. | Johannes Schickel | |
svn-id: r44623 | |||
2009-09-13 | LOL/Floppy: fixed size of menu boxes | Florian Kagerer | |
svn-id: r44061 | |||
2009-08-16 | Fix format arugments in LoL code. (triggered via -Wformat-security) | Johannes Schickel | |
svn-id: r43444 | |||
2009-06-07 | LOL: minor bug fix | Florian Kagerer | |
svn-id: r41358 | |||
2009-06-07 | Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵ | Johannes Schickel | |
_flagsTable instead. svn-id: r41351 | |||
2009-06-06 | LOL: fix last commit | Florian Kagerer | |
svn-id: r41225 | |||
2009-06-05 | LOL: minor bug fix | Florian Kagerer | |
svn-id: r41201 | |||
2009-05-21 | LOL: - implemented freeze spell | Florian Kagerer | |
- fixed saveload code - added some opcode for the swamp svn-id: r40763 | |||
2009-05-21 | Remove trailing tabs/whitespaces. | Johannes Schickel | |
svn-id: r40760 | |||
2009-05-19 | Formatting. | Johannes Schickel | |
svn-id: r40717 | |||
2009-05-19 | Remov lots of superfluous debug output. | Johannes Schickel | |
svn-id: r40715 | |||
2009-05-17 | - Fix mouse cursor visibilty on load game in LoL | Johannes Schickel | |
- Only show mouse cursor after cursor change, when the mouse was visible svn-id: r40669 | |||
2009-05-17 | Fixed compilation when LoL is not enabled | Filippos Karapetis | |
svn-id: r40644 | |||
2009-05-16 | LOL: implemented loading and saving via Alt/Ctrl + number keys | Florian Kagerer | |
svn-id: r40631 |