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path: root/engines/kyra/saveload_lol.cpp
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2014-02-18KYRA: Make GPL headers consistent in themselves.Johannes Schickel
2013-01-09KYRA: (LOL/FM-TOWNS) - adapt static resourcesathrxx
2013-01-09KYRA: Make all hex constants use uppercase letters.Johannes Schickel
Done with: git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
2011-12-31KYRA: Slight formatting fixes.Johannes Schickel
2011-12-28KYRA: (LOL) - refactor item/monster structsathrxx
2011-12-28KYRA: (LOL) - minor reduction of save file sizeathrxx
2011-12-28KYRA: (LOL) - add support for loading original DOS version save filesathrxx
2011-12-26KYRA: (EOB/LOL) - rename some varsathrxx
(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
2011-12-26KYRA: (EOB/LOL) - cleanup common codeathrxx
(rename some stuff and move EOB/LOL common code to separate files)
2011-12-26KYRA: (EOB) - fix invalid string accessathrxx
(also fix several cpp-check warnings)
2011-12-26KYRA: (EOB) - minor code size reductionathrxx
2011-12-26KYRA: (EOB) - initial code base commitathrxx
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-25KYRA: revert d7e700f370c258a5f4786d972af3666b93b71f94athrxx
The GMM mouse cursor bug has now been fixed inside the GMM and CursorMan code.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-02-16KYRA/LOL: fixed hand item cursor bugathrxx
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases.
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-10-28KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.Johannes Schickel
This is to avoid name similarity between KyraEngine::saveGameState(Intern) and Engine::saveGameState. svn-id: r53912
2010-10-23LOL: - fix invalid mem accessFlorian Kagerer
- also extend LordHoto's recent item code changes to LOL svn-id: r53740
2010-01-18LOL: cleanup last commitFlorian Kagerer
svn-id: r47354
2010-01-18LOL: fixed spell array sizeFlorian Kagerer
svn-id: r47353
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵Max Horn
header common/types.h svn-id: r47180
2009-12-26LOL: - added workaround for portrait speech animations which would sometimes ↵Florian Kagerer
"freeze" - renamed some stuff svn-id: r46601
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
svn-id: r45233
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-04LoL PC98: Fix thumbnail creation for quick saves and autosave.Johannes Schickel
svn-id: r44623
2009-09-13LOL/Floppy: fixed size of menu boxesFlorian Kagerer
svn-id: r44061
2009-08-16Fix format arugments in LoL code. (triggered via -Wformat-security)Johannes Schickel
svn-id: r43444
2009-06-07LOL: minor bug fixFlorian Kagerer
svn-id: r41358
2009-06-07Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵Johannes Schickel
_flagsTable instead. svn-id: r41351
2009-06-06LOL: fix last commitFlorian Kagerer
svn-id: r41225
2009-06-05LOL: minor bug fixFlorian Kagerer
svn-id: r41201
2009-05-21LOL: - implemented freeze spellFlorian Kagerer
- fixed saveload code - added some opcode for the swamp svn-id: r40763
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-19Formatting.Johannes Schickel
svn-id: r40717
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-17- Fix mouse cursor visibilty on load game in LoLJohannes Schickel
- Only show mouse cursor after cursor change, when the mouse was visible svn-id: r40669
2009-05-17Fixed compilation when LoL is not enabledFilippos Karapetis
svn-id: r40644
2009-05-16LOL: implemented loading and saving via Alt/Ctrl + number keysFlorian Kagerer
svn-id: r40631