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AgeCommit message (Expand)Author
2009-10-08LOL/PC-98: fixed lightning spellFlorian Kagerer
2009-10-08LOLLOL/PC-98: fixed add-spell-to-scroll animationFlorian Kagerer
2009-10-08LOLLOL/PC-98: fixed ghorka swamp freeze modeFlorian Kagerer
2009-10-07LOL/PC-98: fixed freeze spellFlorian Kagerer
2009-10-06Kyra: fix kyra 3 fontFlorian Kagerer
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when t...Florian Kagerer
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-10-04Some fixes to comply with our coding guidelines.Johannes Schickel
2009-10-04LoL PC98: Fix thumbnail creation for quick saves and autosave.Johannes Schickel
2009-10-04LoL PC98: Fix thumbnail generation via ingame menu.Johannes Schickel
2009-10-04LOL/PC-98: fixed save menuFlorian Kagerer
2009-10-04LOL/PC-98: some more work on sjis font support for the text displayerFlorian Kagerer
2009-10-04LOL: fixed minor bugs in text displayerFlorian Kagerer
2009-10-03LOL/PC-98: add keyboard support for menusFlorian Kagerer
2009-10-03LOL/PC-98: add keyboard supportFlorian Kagerer
2009-10-03LOL/PC-98: fixed automapFlorian Kagerer
2009-10-02LOL: cleanupFlorian Kagerer
2009-10-02LOL/PC-98: fixed death menu, live/magic bar colors and money boxFlorian Kagerer
2009-10-02LOL/PC-98: - some more fixes for level graphics (shapes are still not quite r...Florian Kagerer
2009-09-30LOL/PC-98: - fixed TIM dialogue button text colorsFlorian Kagerer
2009-09-30LOL/PC-98: - fix spell effect colorsFlorian Kagerer
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-30Got rid of old workaround, which was only needed because our SJIS font did no...Johannes Schickel
2009-09-30Adapt KYRA engine to use the ASCII and half-width katakana support of the SJI...Johannes Schickel
2009-09-30Cleanup: got rid of Screen::ShadeType.Johannes Schickel
2009-09-30Implemented support for drawing 8x16 chars from our custom SJIS font.Johannes Schickel
2009-09-28Fix for bug #2868581 "KYRA1: Invisible Brandon".Johannes Schickel
2009-09-26LOL/PC-98: fix menu colorsFlorian Kagerer
2009-09-26LOL/PC-98: more fixes for text displayer and character inventoryFlorian Kagerer
2009-09-26LOL/PC-98: start fixing sequences (like broken arms inn and king richard gett...Florian Kagerer
2009-09-25LOL/PC-98: fixed gui colors (money stash, live and magic bars, scroll)Florian Kagerer
2009-09-25LOL/PC-98: fixed dialoge box sizesFlorian Kagerer
2009-09-25LOL/PC-98: start fixing text displayerFlorian Kagerer
2009-09-24Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an...Filippos Karapetis
2009-09-24Turn an error into a warning.Johannes Schickel
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
2009-09-20Cleanup.Johannes Schickel
2009-09-20Fix valgrind warning.Johannes Schickel
2009-09-20Fix compilation under Linux.Johannes Schickel
2009-09-20LOL/PC-98: start fixing color issues (still not working correctly though)Florian Kagerer
2009-09-20Some more paranoia asserts.Johannes Schickel
2009-09-20Implement yet another slight palette handling difference in Kyrandia 1 Amiga,...Johannes Schickel
2009-09-20- Add support for Kyrandia 1 German Amiga in create_kyradat.Johannes Schickel
2009-09-20Fix removal of SJIS characters in LoL PC98 menu.Johannes Schickel
2009-09-20Fix language settings in LoL PC98, this fixes the ingame menu usage.Johannes Schickel
2009-09-20This hopefully fixes threading issues in PC98 sound driver.Johannes Schickel
2009-09-20Implement slight differences for PC98 version in TextDisplayer_LoL::printDial...Johannes Schickel
2009-09-20Fix bug in LoLEngine::decodeSjis.Johannes Schickel
2009-09-20Add checks for half-width katakana, which are currently unsupported.Johannes Schickel
2009-09-19LOL/PC-98: fixed block drawing (colors are still wrong)Florian Kagerer