Age | Commit message (Expand) | Author |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2009-10-04 | Some fixes to comply with our coding guidelines. | Johannes Schickel |
2009-10-04 | LoL PC98: Fix thumbnail creation for quick saves and autosave. | Johannes Schickel |
2009-10-04 | LoL PC98: Fix thumbnail generation via ingame menu. | Johannes Schickel |
2009-10-04 | LOL/PC-98: fixed save menu | Florian Kagerer |
2009-10-04 | LOL/PC-98: some more work on sjis font support for the text displayer | Florian Kagerer |
2009-10-04 | LOL: fixed minor bugs in text displayer | Florian Kagerer |
2009-10-03 | LOL/PC-98: add keyboard support for menus | Florian Kagerer |
2009-10-03 | LOL/PC-98: add keyboard support | Florian Kagerer |
2009-10-03 | LOL/PC-98: fixed automap | Florian Kagerer |
2009-10-02 | LOL: cleanup | Florian Kagerer |
2009-10-02 | LOL/PC-98: fixed death menu, live/magic bar colors and money box | Florian Kagerer |
2009-10-02 | LOL/PC-98: - some more fixes for level graphics (shapes are still not quite r... | Florian Kagerer |
2009-09-30 | LOL/PC-98: - fixed TIM dialogue button text colors | Florian Kagerer |
2009-09-30 | LOL/PC-98: - fix spell effect colors | Florian Kagerer |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-09-30 | Got rid of old workaround, which was only needed because our SJIS font did no... | Johannes Schickel |
2009-09-30 | Adapt KYRA engine to use the ASCII and half-width katakana support of the SJI... | Johannes Schickel |
2009-09-30 | Cleanup: got rid of Screen::ShadeType. | Johannes Schickel |
2009-09-30 | Implemented support for drawing 8x16 chars from our custom SJIS font. | Johannes Schickel |
2009-09-28 | Fix for bug #2868581 "KYRA1: Invisible Brandon". | Johannes Schickel |
2009-09-26 | LOL/PC-98: fix menu colors | Florian Kagerer |
2009-09-26 | LOL/PC-98: more fixes for text displayer and character inventory | Florian Kagerer |
2009-09-26 | LOL/PC-98: start fixing sequences (like broken arms inn and king richard gett... | Florian Kagerer |
2009-09-25 | LOL/PC-98: fixed gui colors (money stash, live and magic bars, scroll) | Florian Kagerer |
2009-09-25 | LOL/PC-98: fixed dialoge box sizes | Florian Kagerer |
2009-09-25 | LOL/PC-98: start fixing text displayer | Florian Kagerer |
2009-09-24 | Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an... | Filippos Karapetis |
2009-09-24 | Turn an error into a warning. | Johannes Schickel |
2009-09-24 | Fixed some more warnings about unreachable code | Filippos Karapetis |
2009-09-20 | Cleanup. | Johannes Schickel |
2009-09-20 | Fix valgrind warning. | Johannes Schickel |
2009-09-20 | Fix compilation under Linux. | Johannes Schickel |
2009-09-20 | LOL/PC-98: start fixing color issues (still not working correctly though) | Florian Kagerer |
2009-09-20 | Some more paranoia asserts. | Johannes Schickel |
2009-09-20 | Implement yet another slight palette handling difference in Kyrandia 1 Amiga,... | Johannes Schickel |
2009-09-20 | - Add support for Kyrandia 1 German Amiga in create_kyradat. | Johannes Schickel |
2009-09-20 | Fix removal of SJIS characters in LoL PC98 menu. | Johannes Schickel |
2009-09-20 | Fix language settings in LoL PC98, this fixes the ingame menu usage. | Johannes Schickel |
2009-09-20 | This hopefully fixes threading issues in PC98 sound driver. | Johannes Schickel |
2009-09-20 | Implement slight differences for PC98 version in TextDisplayer_LoL::printDial... | Johannes Schickel |
2009-09-20 | Fix bug in LoLEngine::decodeSjis. | Johannes Schickel |
2009-09-20 | Add checks for half-width katakana, which are currently unsupported. | Johannes Schickel |
2009-09-19 | LOL/PC-98: fixed block drawing (colors are still wrong) | Florian Kagerer |
2009-09-19 | LOL/PC-98: fix some asserts | Florian Kagerer |
2009-09-19 | LOL: fix warning/error | Florian Kagerer |
2009-09-19 | LOL: start on pc98 support (still messed up and not working though) | Florian Kagerer |
2009-09-18 | Call updateScreen after setScreenPalette in olol_restoreMagicShroud, so that ... | Johannes Schickel |
2009-09-18 | Fix some memory leaks, caused by a recent regression in StaticResource::unloa... | Johannes Schickel |
2009-09-17 | LOL: cleanup (replaced some uint8 arrays with new palette objects) | Florian Kagerer |