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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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special.cpp
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Author
2015-12-23
LAB: Set a default to the second parameter of readPict
Strangerke
2015-12-23
LAB: Remove useless call to c_str
Strangerke
2015-12-23
LAB: Replace char* by Common::String in several functions
Strangerke
2015-12-23
LAB: More work on the comments
Strangerke
2015-12-23
LAB: get rid of the last strcpy
Strangerke
2015-12-23
LAB: Avoid memory leaks with fonts
Strangerke
2015-12-23
LAB: Use Common::String for strings, removing a ton of memory leaks
Filippos Karapetis
2015-12-23
LAB: Handle some differences of the Amiga version
Filippos Karapetis
2015-12-23
LAB: Merge enableButton() and disableButton()
Filippos Karapetis
2015-12-23
LAB: Remove unused variable
Filippos Karapetis
2015-12-23
LAB: Use Common::Point in IntuiMessage
Filippos Karapetis
2015-12-23
LAB: Simplify mouse button handling
Filippos Karapetis
2015-12-23
LAB: Get rid of flowTextScaled
Strangerke
2015-12-23
LAB: Use Common::Rect in functions related to flowText (WIP)
Strangerke
2015-12-23
LAB: Use common keycodes instead of direct keycode values
Filippos Karapetis
2015-12-23
LAB: Some renames
Filippos Karapetis
2015-12-23
LAB: Make the use of nullptr consistent through the engine
Strangerke
2015-12-23
LAB: Add some checks to quit the game quickly when closing ScummVM
Strangerke
2015-12-23
LAB: Reorder mouse position check in processMonitor in order to avoid duplica...
Strangerke
2015-12-23
LAB: Some renaming in DisplayMan
Strangerke
2015-12-23
LAB: Use strlen to compute text length instead of a difference between start ...
Strangerke
2015-12-23
LAB: Reduced scope of a few more variables
Eugene Sandulenko
2015-12-23
LAB: Variable rename
Eugene Sandulenko
2015-12-23
LAB: Some renaming in LabEngine
Strangerke
2015-12-23
LAB: Add _vm to Image class
Strangerke
2015-12-23
LAB: Rename gadget to button
Filippos Karapetis
2015-12-23
LAB: Move getMsg to the event manager
Filippos Karapetis
2015-12-23
LAB: Remove interface.h, get rid of a lot of useless defines
Strangerke
2015-12-23
LAB: Move interface functions to EventMan
Strangerke
2015-12-23
LAB: check header define names, rename a parameter of processMonitor()
Strangerke
2015-12-23
LAB: Remove a useless use of g_lab
Strangerke
2015-12-23
LAB: Some renaming and refactoring in special.cpp
Strangerke
2015-12-23
LAB: Refactor readPictToMem()
Filippos Karapetis
2015-12-23
LAB: More vars renaming
Eugene Sandulenko
2015-12-23
LAB: Remove some useless use of g_lab
Strangerke
2015-12-23
LAB: Rename CloseDataPtr pointers, some refactoring
Strangerke
2015-12-23
LAB: Move saveRestoreGame() to saveload.cpp
Eugene Sandulenko
2015-12-23
LAB: Reduced dependency on processroom.h. Yay!
Eugene Sandulenko
2015-12-23
LAB: Reduced last reducable header: anim.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: interface.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: dispman.h, eventman.h
Eugene Sandulenko
2015-12-23
LAB: More header dependency redux
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: labsets.h, utils.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: savegame.h
Eugene Sandulenko
2015-12-23
LAB: Reduce header intra-dependency. Reduced image.h dependency
Eugene Sandulenko
2015-12-23
LAB: Reduce header dependency from music.h
Eugene Sandulenko
2015-12-23
LAB: Removed unnecessary includes
Eugene Sandulenko
2015-12-23
LAB: Fix regression in setCurClose(). Fixes closeups
Filippos Karapetis
2015-12-23
LAB: Plug a memory leak
Filippos Karapetis
2015-12-23
LAB: Initialize the game interface correctly after saving/loading
Filippos Karapetis
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