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AgeCommit message (Expand)Author
2011-07-01LASTEXPRESS: Fix loading of subtitles from sound nameLittleboy
2011-06-29LASTEXPRESS: Hook up preliminary sound filteringLittleboy
2011-06-29LASTEXPRESS: Update sound timer and sound entry playingLittleboy
2011-06-29LASTEXPRESS: Move SoundStatus to shared headerLittleboy
2011-06-29LASTEXPRESS: Replace shared sound buffer by per-entry bufferLittleboy
2011-06-28LASTEXPRESS: Make SoundEntry members privateLittleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move Sound class to the sound folderLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy
2011-06-28LASTEXPRESS: Move more entry-related functions to Entry classLittleboy
2011-06-26LASTEXPRESS: Add detection entry for Russian versionLittleboy
2011-06-25LASTEXPRESS: Give proper name to another sound struct memberEugene Sandulenko
2011-06-24LASTEXPRESS: Move subtitle-related methods to the SubtitleEntry classLittleboy
2011-06-24LASTEXPRESS: Refactor Sound classLittleboy
2011-06-24LASTEXPRESS: Implement playLoopingSound()Eugene Sandulenko
2011-06-23LASTEXPRESS: Extract Clock and TrainLine classes to separate filesLittleboy
2011-06-23LASTEXPRESS: Move Menu class to a separate folderLittleboy
2011-06-22LASTEXPRESS: Fix leak and corruption of event handlers function pointersLittleboy
2011-06-22LASTEXPRESS: Refactor Fight classLittleboy
2011-06-22LASTEXPRESS: Move Fight class to its own folderLittleboy
2011-06-22LASTEXPRESS: Make some static data const respectively static.Johannes Schickel
2011-06-22LASTEXPRESS: Named several soundEntry structure membersEugene Sandulenko
2011-06-22LASTEXPRESS: Implement sound filters. Still not hooked in.Eugene Sandulenko
2011-06-16LASTEXPRESS: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10LASTEXPRESS: Reduce header dependenciesMax Horn
2011-06-10LASTEXPRESS: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-03ENGINES: Remove some uses of g_engineMax Horn
2011-06-03LASTEXPRESS: Remove unused variables.eriktorbjorn
2011-06-02LASTEXPRESS: Replace sprintf() usage with Common::String::format()Littleboy
2011-06-02LASTEXPRESS: Remove unused LastExpressEngine::errorString()Littleboy
2011-05-24LASTEXPRESS: Add a separate sound cache list for entries with a sound data bu...Littleboy
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-14LASTEXPRESS: Silence compiler warningMax Horn
2011-05-13LASTEXPRESS: Implement SoundManager::setupCache()Littleboy
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-11LASTEXPRESS: Implement last part of inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement item selection and scene loadingLittleboy
2011-05-10LASTEXPRESS: Implement highlight of inventory itemsLittleboy
2011-05-10LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()Littleboy
2011-05-10LASTEXPRESS: Add button pressed state for inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement skeleton code for selected item and inventory selectionLittleboy
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-24AUDIO: Cleanup MS IMA handlingMatthew Hoops
2011-04-17LASTEXPRESS: Use RGB555 PixelFormat for surfaces instead of screen format.Johannes Schickel