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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lastexpress
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Author
2011-07-06
LASTEXPRESS: implement Sound::updateQueue() and all dependent functions
Eugene Sandulenko
2011-07-04
LASTEXPRESS: Move sound filtering to base Sound class
Littleboy
2011-07-03
COMMON: Fix compilation when USE_HASHMAP_MEMORY_POOL is not defined.
Johannes Schickel
2011-07-01
LASTEXPRESS: Fix loading of subtitles from sound name
Littleboy
2011-06-29
LASTEXPRESS: Hook up preliminary sound filtering
Littleboy
2011-06-29
LASTEXPRESS: Update sound timer and sound entry playing
Littleboy
2011-06-29
LASTEXPRESS: Move SoundStatus to shared header
Littleboy
2011-06-29
LASTEXPRESS: Replace shared sound buffer by per-entry buffer
Littleboy
2011-06-28
LASTEXPRESS: Make SoundEntry members private
Littleboy
2011-06-28
LASTEXPRESS: Cleanup comments
Littleboy
2011-06-28
LASTEXPRESS: Move Sound class to the sound folder
Littleboy
2011-06-28
LASTEXPRESS: Move sound queue related functions to a separate class
Littleboy
2011-06-28
LASTEXPRESS: Move more entry-related functions to Entry class
Littleboy
2011-06-26
LASTEXPRESS: Add detection entry for Russian version
Littleboy
2011-06-25
LASTEXPRESS: Give proper name to another sound struct member
Eugene Sandulenko
2011-06-24
LASTEXPRESS: Move subtitle-related methods to the SubtitleEntry class
Littleboy
2011-06-24
LASTEXPRESS: Refactor Sound class
Littleboy
2011-06-24
LASTEXPRESS: Implement playLoopingSound()
Eugene Sandulenko
2011-06-23
LASTEXPRESS: Extract Clock and TrainLine classes to separate files
Littleboy
2011-06-23
LASTEXPRESS: Move Menu class to a separate folder
Littleboy
2011-06-22
LASTEXPRESS: Fix leak and corruption of event handlers function pointers
Littleboy
2011-06-22
LASTEXPRESS: Refactor Fight class
Littleboy
2011-06-22
LASTEXPRESS: Move Fight class to its own folder
Littleboy
2011-06-22
LASTEXPRESS: Make some static data const respectively static.
Johannes Schickel
2011-06-22
LASTEXPRESS: Named several soundEntry structure members
Eugene Sandulenko
2011-06-22
LASTEXPRESS: Implement sound filters. Still not hooked in.
Eugene Sandulenko
2011-06-16
LASTEXPRESS: flag all WIP games with ADGF_UNSTABLE
Tarek Soliman
2011-06-14
DETECTOR: Merge ADParams into AdvancedMetaEngine
Max Horn
2011-06-10
LASTEXPRESS: Reduce header dependencies
Max Horn
2011-06-10
LASTEXPRESS: Switch to alternate AdvancedMetaEngine, avoid ADParams
Max Horn
2011-06-10
ENGINES: Change incorrect use of 'target' to 'gameid'
Max Horn
2011-06-03
ENGINES: Remove some uses of g_engine
Max Horn
2011-06-03
LASTEXPRESS: Remove unused variables.
eriktorbjorn
2011-06-02
LASTEXPRESS: Replace sprintf() usage with Common::String::format()
Littleboy
2011-06-02
LASTEXPRESS: Remove unused LastExpressEngine::errorString()
Littleboy
2011-05-24
LASTEXPRESS: Add a separate sound cache list for entries with a sound data bu...
Littleboy
2011-05-22
ENGINES: Further unify engine names
Thierry Crozat
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-14
LASTEXPRESS: Silence compiler warning
Max Horn
2011-05-13
LASTEXPRESS: Implement SoundManager::setupCache()
Littleboy
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-11
LASTEXPRESS: Implement last part of inventory handling
Littleboy
2011-05-10
LASTEXPRESS: Implement item selection and scene loading
Littleboy
2011-05-10
LASTEXPRESS: Implement highlight of inventory items
Littleboy
2011-05-10
LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()
Littleboy
2011-05-10
LASTEXPRESS: Add button pressed state for inventory handling
Littleboy
2011-05-10
LASTEXPRESS: Implement skeleton code for selected item and inventory selection
Littleboy
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
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