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path: root/engines/lure/fights.cpp
AgeCommit message (Expand)Author
2011-04-14ALL: colour -> colorMax Horn
2010-07-17DEBUGGER: Simplify how our console debugger works / is usedMax Horn
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...Yotam Barnoy
2010-01-23Some more header modifications ("Graphic Adventure Engine" and the legal prop...Arnaud Boutonné
2010-01-19LURE: Remove evil 'using namespace' from header filesMax Horn
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-09-24Reverted my commit #44290 - apparently, it was a bad idea, as g_engine is a hackFilippos Karapetis
2009-09-24Changed some references from LureEngine to the global g_engine (e.g. calls to...Filippos Karapetis
2009-08-24Switched LURE to use a single central RandomSource instance, instead of (some...Johannes Schickel
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-07-10Lure works with the new GMM implementationChristopher Page
2008-06-30Fixed some warningsChristopher Page
2008-06-25Kyra and Lure are now using the new _quit flagChristopher Page
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-12Removed old copyright 2005-2006 line from several files so that their headers...Paul Gilbert
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-21Bugfix to prevent axe animation appearing in room 6 when returning there afte...Paul Gilbert
2007-12-03Reworked the fight loop and event handling so fights run at the same speed as...Paul Gilbert
2007-11-17Bugfixes to the fighting animations and proper reset of fight data between sa...Paul Gilbert
2007-10-07Replaced incorrect key constants being used for fight commandsPaul Gilbert
2007-09-10Lots of source code formatting correctionsMax Horn
2007-08-12Added missing calls to the sound systemPaul Gilbert
2007-06-23Converted LURE code to use KEYCODEsMax Horn
2007-06-22Don't include sdl_keysym.h. Use our Common::KEYCODE constants instead of SDLKTorbjörn Andersson
2007-06-22Initial commitPaul Gilbert